In editor, instance DirectionalLight with an initial sun-like orientation

This commit is contained in:
Marc Gilleron 2017-09-25 23:17:23 +02:00
parent 5195935156
commit 2ac8c2fa91

View file

@ -369,6 +369,12 @@ DirectionalLight::DirectionalLight()
set_shadow_depth_range(SHADOW_DEPTH_RANGE_STABLE);
blend_splits = false;
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint())
// Create light with a default natural "sun" orientation in editor, instead of looking horizontally on X
set_rotation_in_degrees(Vector3(-50, 25, 30));
#endif
}
void OmniLight::set_shadow_mode(ShadowMode p_mode) {