Make file system dock more user friendly.
Edited files: editor/filesystem_dock.h editor/filesystem_dock.cpp
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2 changed files with 343 additions and 359 deletions
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@ -98,7 +98,7 @@ private:
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Button *button_reload;
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Button *button_favorite;
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Button *button_back;
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Button *button_tree;
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Button *button_display_mode;
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Button *button_hist_next;
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Button *button_hist_prev;
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@ -107,7 +107,7 @@ private:
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TextureRect *search_icon;
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HBoxContainer *path_hb;
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bool split_mode;
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bool low_height_mode;
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DisplayMode display_mode;
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PopupMenu *file_options;
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@ -138,6 +138,7 @@ private:
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Vector<String> history;
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int history_pos;
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int history_max_size;
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String path;
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@ -147,15 +148,22 @@ private:
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Tree *tree; //directories
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ItemList *files;
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void _file_multi_selected(int p_index, bool p_selected);
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void _file_selected();
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bool _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths);
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void _update_tree(bool keep_collapse_state);
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void _update_files(bool p_keep_selection);
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void _update_file_display_toggle_button();
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void _change_file_display();
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void _fs_changed();
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void _go_to_tree();
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void _go_to_dir(const String &p_dir);
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void _select_file(int p_idx);
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void _go_to_file_list();
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bool _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir);
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void _thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Variant &p_udata);
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void _select_file(int p_idx);
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void _file_multi_selected(int p_index, bool p_selected);
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void _file_selected();
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void _dir_selected();
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void _get_all_files_in_dir(EditorFileSystemDirectory *efsd, Vector<String> &files) const;
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void _find_remaps(EditorFileSystemDirectory *efsd, const Map<String, String> &renames, Vector<String> &to_remaps) const;
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@ -168,25 +176,19 @@ private:
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void _file_option(int p_option);
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void _folder_option(int p_option);
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void _update_files(bool p_keep_selection);
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void _update_file_display_toggle_button();
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void _change_file_display();
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void _fs_changed();
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void _fw_history();
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void _bw_history();
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void _update_history();
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void _push_to_history();
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void _dir_selected();
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void _update_tree();
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void _rescan();
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void _set_scanning_mode();
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void _rescan();
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void _favorites_pressed();
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void _open_pressed();
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void _dir_rmb_pressed(const Vector2 &p_pos);
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void _search_changed(const String &p_text);
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void _dir_rmb_pressed(const Vector2 &p_pos);
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void _files_list_rmb_select(int p_item, const Vector2 &p_pos);
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struct FileInfo {
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@ -209,6 +211,7 @@ private:
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void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);
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void _preview_invalidated(const String &p_path);
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void _thumbnail_done(const String &p_path, const Ref<Texture> &p_preview, const Variant &p_udata);
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protected:
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void _notification(int p_what);
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