diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml
index d9d370f82be..0805f4de362 100644
--- a/doc/classes/EditorInterface.xml
+++ b/doc/classes/EditorInterface.xml
@@ -72,6 +72,13 @@
Returns an [Array] with the file paths of the currently opened scenes.
+
+
+
+
+ Returns the name of the scene that is being played. If no scene is currently being played, returns an empty string.
+
+
@@ -117,6 +124,13 @@
Shows the given property on the given [code]object[/code] in the Editor's Inspector dock.
+
+
+
+
+ Returns [code]true[/code], if a scene is currently being played; [code]false[/code] otherwise. Paused scenes are considered as being played.
+
+
@@ -146,6 +160,29 @@
Opens the scene at the given path.
+
+
+
+
+ Plays the currently active scene.
+
+
+
+
+
+
+
+
+ Plays the scene specified by its filepath.
+
+
+
+
+
+
+ Plays the main scene.
+
+
@@ -201,6 +238,13 @@
Sets the enabled status of a plugin. The plugin name is the same as its directory name.
+
+
+
+
+ Stops the scene that is currently playing.
+
+
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 0fb7123fe58..54014735282 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -1962,7 +1962,6 @@ void EditorNode::_run(bool p_current, const String &p_custom) {
play_custom_scene_button->set_pressed(false);
play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom", "EditorIcons"));
- String main_scene;
String run_filename;
String args;
bool skip_breakpoints;
@@ -2387,8 +2386,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
} break;
case RUN_PLAY: {
- _menu_option_confirm(RUN_STOP, true);
- _run(false);
+ run_play();
} break;
case RUN_PLAY_CUSTOM_SCENE: {
@@ -2399,8 +2397,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
play_custom_scene_button->set_pressed(false);
} else {
String last_custom_scene = run_custom_filename;
- _menu_option_confirm(RUN_STOP, true);
- _run(false, last_custom_scene);
+ run_play_custom(last_custom_scene);
}
} break;
@@ -2439,10 +2436,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
} break;
case RUN_PLAY_SCENE: {
-
- _save_default_environment();
- _menu_option_confirm(RUN_STOP, true);
- _run(true);
+ run_play_current();
} break;
case RUN_PLAY_NATIVE: {
@@ -4541,10 +4535,35 @@ void EditorNode::run_play() {
_run(false);
}
+void EditorNode::run_play_current() {
+ _save_default_environment();
+ _menu_option_confirm(RUN_STOP, true);
+ _run(true);
+}
+
+void EditorNode::run_play_custom(const String &p_custom) {
+ _menu_option_confirm(RUN_STOP, true);
+ _run(false, p_custom);
+}
+
void EditorNode::run_stop() {
_menu_option_confirm(RUN_STOP, false);
}
+bool EditorNode::is_run_playing() const {
+ EditorRun::Status status = editor_run.get_status();
+ return (status == EditorRun::STATUS_PLAY || status == EditorRun::STATUS_PAUSED);
+}
+
+String EditorNode::get_run_playing_scene() const {
+ String run_filename = editor_run.get_running_scene();
+ if (run_filename == "" && is_run_playing()) {
+ run_filename = GLOBAL_DEF("application/run/main_scene", ""); // Must be the main scene then.
+ }
+
+ return run_filename;
+}
+
int EditorNode::get_current_tab() {
return scene_tabs->get_current_tab();
}
diff --git a/editor/editor_node.h b/editor/editor_node.h
index b2458ee5e7c..1ff879ce3c1 100644
--- a/editor/editor_node.h
+++ b/editor/editor_node.h
@@ -862,7 +862,11 @@ public:
bool ensure_main_scene(bool p_from_native);
void run_play();
+ void run_play_current();
+ void run_play_custom(const String &p_custom);
void run_stop();
+ bool is_run_playing() const;
+ String get_run_playing_scene() const;
};
struct EditorProgress {
diff --git a/editor/editor_plugin.cpp b/editor/editor_plugin.cpp
index 39aa26f26a9..a441acd6075 100644
--- a/editor/editor_plugin.cpp
+++ b/editor/editor_plugin.cpp
@@ -184,6 +184,30 @@ void EditorInterface::reload_scene_from_path(const String &scene_path) {
EditorNode::get_singleton()->reload_scene(scene_path);
}
+void EditorInterface::play_main_scene() {
+ EditorNode::get_singleton()->run_play();
+}
+
+void EditorInterface::play_current_scene() {
+ EditorNode::get_singleton()->run_play_current();
+}
+
+void EditorInterface::play_custom_scene(const String &scene_path) {
+ EditorNode::get_singleton()->run_play_custom(scene_path);
+}
+
+void EditorInterface::stop_playing_scene() {
+ EditorNode::get_singleton()->run_stop();
+}
+
+bool EditorInterface::is_playing_scene() const {
+ return EditorNode::get_singleton()->is_run_playing();
+}
+
+String EditorInterface::get_playing_scene() const {
+ return EditorNode::get_singleton()->get_run_playing_scene();
+}
+
Node *EditorInterface::get_edited_scene_root() {
return EditorNode::get_singleton()->get_edited_scene();
}
@@ -295,6 +319,12 @@ void EditorInterface::_bind_methods() {
ClassDB::bind_method(D_METHOD("edit_resource", "resource"), &EditorInterface::edit_resource);
ClassDB::bind_method(D_METHOD("open_scene_from_path", "scene_filepath"), &EditorInterface::open_scene_from_path);
ClassDB::bind_method(D_METHOD("reload_scene_from_path", "scene_filepath"), &EditorInterface::reload_scene_from_path);
+ ClassDB::bind_method(D_METHOD("play_main_scene"), &EditorInterface::play_main_scene);
+ ClassDB::bind_method(D_METHOD("play_current_scene"), &EditorInterface::play_current_scene);
+ ClassDB::bind_method(D_METHOD("play_custom_scene", "scene_filepath"), &EditorInterface::play_custom_scene);
+ ClassDB::bind_method(D_METHOD("stop_playing_scene"), &EditorInterface::stop_playing_scene);
+ ClassDB::bind_method(D_METHOD("is_playing_scene"), &EditorInterface::is_playing_scene);
+ ClassDB::bind_method(D_METHOD("get_playing_scene"), &EditorInterface::get_playing_scene);
ClassDB::bind_method(D_METHOD("get_open_scenes"), &EditorInterface::get_open_scenes);
ClassDB::bind_method(D_METHOD("get_edited_scene_root"), &EditorInterface::get_edited_scene_root);
ClassDB::bind_method(D_METHOD("get_resource_previewer"), &EditorInterface::get_resource_previewer);
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 7002ee8b71d..c5b97442617 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -73,6 +73,13 @@ public:
void open_scene_from_path(const String &scene_path);
void reload_scene_from_path(const String &scene_path);
+ void play_main_scene();
+ void play_current_scene();
+ void play_custom_scene(const String &scene_path);
+ void stop_playing_scene();
+ bool is_playing_scene() const;
+ String get_playing_scene() const;
+
Node *get_edited_scene_root();
Array get_open_scenes() const;
ScriptEditor *get_script_editor();
diff --git a/editor/editor_run.cpp b/editor/editor_run.cpp
index ff7420e19b6..327b1181579 100644
--- a/editor/editor_run.cpp
+++ b/editor/editor_run.cpp
@@ -38,6 +38,10 @@ EditorRun::Status EditorRun::get_status() const {
return status;
}
+String EditorRun::get_running_scene() const {
+ return running_scene;
+}
+
Error EditorRun::run(const String &p_scene, const String &p_custom_args, const List &p_breakpoints, const bool &p_skip_breakpoints) {
List args;
@@ -192,6 +196,9 @@ Error EditorRun::run(const String &p_scene, const String &p_custom_args, const L
ERR_FAIL_COND_V(err, err);
status = STATUS_PLAY;
+ if (p_scene != "") {
+ running_scene = p_scene;
+ }
return OK;
}
@@ -204,6 +211,7 @@ void EditorRun::stop() {
}
status = STATUS_STOP;
+ running_scene = "";
}
void EditorRun::set_debug_collisions(bool p_debug) {
@@ -229,6 +237,7 @@ bool EditorRun::get_debug_navigation() const {
EditorRun::EditorRun() {
status = STATUS_STOP;
+ running_scene = "";
debug_collisions = false;
debug_navigation = false;
}
diff --git a/editor/editor_run.h b/editor/editor_run.h
index b50a2c2f0e0..b533f453541 100644
--- a/editor/editor_run.h
+++ b/editor/editor_run.h
@@ -48,9 +48,11 @@ private:
bool debug_collisions;
bool debug_navigation;
Status status;
+ String running_scene;
public:
Status get_status() const;
+ String get_running_scene() const;
Error run(const String &p_scene, const String &p_custom_args, const List &p_breakpoints, const bool &p_skip_breakpoints = false);
void run_native_notify() { status = STATUS_PLAY; }
void stop();