Fix regresion on Texture Region Editor Plugin. Fixes#9282
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@ -218,7 +218,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
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mtx.xform(rect.position + Vector2(0, rect.size.y / 2)) + Vector2(-4, 0)
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};
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Ref<InputEventMouseButton> mb;
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Ref<InputEventMouseButton> mb = p_input;
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if (mb.is_valid()) {
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if (mb->get_button_index() == BUTTON_LEFT) {
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