GDScript: Fix inner classes and preloaded scripts as types

This commit is contained in:
George Marques 2021-05-26 09:23:17 -03:00
parent 31dfdcb69e
commit 2ba4ee9198
No known key found for this signature in database
GPG key ID: 046BD46A3201E43D
7 changed files with 55 additions and 0 deletions

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@ -432,8 +432,28 @@ GDScriptParser::DataType GDScriptAnalyzer::resolve_datatype(GDScriptParser::Type
case GDScriptParser::ClassNode::Member::CONSTANT:
if (member.constant->get_datatype().is_meta_type) {
result = member.constant->get_datatype();
result.is_meta_type = false;
found = true;
break;
} else if (Ref<Script>(member.constant->initializer->reduced_value).is_valid()) {
Ref<GDScript> gdscript = member.constant->initializer->reduced_value;
if (gdscript.is_valid()) {
Ref<GDScriptParserRef> ref = get_parser_for(gdscript->get_path());
if (ref->raise_status(GDScriptParserRef::INTERFACE_SOLVED) != OK) {
push_error(vformat(R"(Could not parse script from "%s".)", gdscript->get_path()), p_type);
return GDScriptParser::DataType();
}
result = ref->get_parser()->head->get_datatype();
result.is_meta_type = false;
} else {
Ref<GDScript> script = member.constant->initializer->reduced_value;
result.kind = GDScriptParser::DataType::SCRIPT;
result.builtin_type = Variant::OBJECT;
result.script_type = script;
result.script_path = script->get_path();
result.native_type = script->get_instance_base_type();
}
break;
}
[[fallthrough]];
default:
@ -2129,6 +2149,9 @@ void GDScriptAnalyzer::reduce_call(GDScriptParser::CallNode *p_call, bool is_awa
if (is_self && parser->current_function != nullptr && parser->current_function->is_static && !is_static) {
push_error(vformat(R"*(Cannot call non-static function "%s()" from static function "%s()".)*", p_call->function_name, parser->current_function->identifier->name), p_call->callee);
} else if (!is_self && base_type.is_meta_type && !is_static) {
base_type.is_meta_type = false; // For `to_string()`.
push_error(vformat(R"*(Cannot call non-static function "%s()" on the class "%s" directly. Make an instance instead.)*", p_call->function_name, base_type.to_string()), p_call->callee);
} else if (is_self && !is_static && !lambda_stack.is_empty()) {
push_error(vformat(R"*(Cannot call non-static function "%s()" from a lambda function.)*", p_call->function_name), p_call->callee);
}
@ -2392,6 +2415,11 @@ void GDScriptAnalyzer::reduce_identifier_from_base(GDScriptParser::IdentifierNod
resolve_function_signature(member.function);
p_identifier->set_datatype(make_callable_type(member.function->info));
break;
case GDScriptParser::ClassNode::Member::CLASS:
// For out-of-order resolution:
resolve_class_interface(member.m_class);
p_identifier->set_datatype(member.m_class->get_datatype());
break;
default:
break; // Type already set.
}
@ -3257,6 +3285,7 @@ bool GDScriptAnalyzer::get_function_signature(GDScriptParser::Node *p_source, GD
}
}
r_return_type = found_function->get_datatype();
r_return_type.is_meta_type = false;
r_return_type.is_coroutine = found_function->is_coroutine;
return true;

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@ -0,0 +1,5 @@
func test():
pass
func something():
return "OK"

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@ -0,0 +1 @@
GDTEST_OK

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@ -0,0 +1,11 @@
class InnerClass:
var val := "OK"
static func create_instance() -> InnerClass:
return new()
func create_inner_instance() -> InnerClass:
return InnerClass.create_instance()
func test():
var instance = create_inner_instance()
print(instance.val)

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@ -0,0 +1,2 @@
GDTEST_OK
OK

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@ -0,0 +1,5 @@
const preloaded : GDScript = preload("gdscript_to_preload.gd")
func test():
var preloaded_instance: preloaded = preloaded.new()
print(preloaded_instance.something())

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@ -0,0 +1,2 @@
GDTEST_OK
OK