Changed the appearance of the rotation icons in the Tilemap.
Make them more intuitive.
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3 changed files with 4 additions and 2 deletions
1
editor/icons/icon_rotate_left.svg
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editor/icons/icon_rotate_left.svg
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<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0" fill-opacity=".99608" transform="translate(0 -1036.4)"><path d="m9 2a6 6 0 0 0 -6 6h2a4 4 0 0 1 4-4 4 4 0 0 1 4 4 4 4 0 0 1 -4 4v2a6 6 0 0 0 6-6 6 6 0 0 0 -6-6z" transform="translate(0 1036.4)"/><path d="m4.118 1048.3-1.6771-.9683-1.6771-.9682 1.6771-.9683 1.6771-.9682-.0000001 1.9365z" transform="matrix(0 -1.1926 1.5492 0 -1617 1049.3)"/></g></svg>
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After Width: | Height: | Size: 452 B |
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editor/icons/icon_rotate_right.svg
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editor/icons/icon_rotate_right.svg
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<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g fill="#e0e0e0" fill-opacity=".99608" transform="matrix(-1 0 0 1 16.026308 -1036.4)"><path d="m9 2a6 6 0 0 0 -6 6h2a4 4 0 0 1 4-4 4 4 0 0 1 4 4 4 4 0 0 1 -4 4v2a6 6 0 0 0 6-6 6 6 0 0 0 -6-6z" transform="translate(0 1036.4)"/><path d="m4.118 1048.3-1.6771-.9683-1.6771-.9682 1.6771-.9683 1.6771-.9682-.0000001 1.9365z" transform="matrix(0 -1.1926 1.5492 0 -1617 1049.3)"/></g></svg>
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After Width: | Height: | Size: 466 B |
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@ -71,8 +71,8 @@ void TileMapEditor::_notification(int p_what) {
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picker_button->set_icon(get_icon("ColorPick", "EditorIcons"));
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select_button->set_icon(get_icon("ActionCopy", "EditorIcons"));
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rotate_left_button->set_icon(get_icon("Rotate270", "EditorIcons"));
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rotate_right_button->set_icon(get_icon("Rotate90", "EditorIcons"));
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rotate_left_button->set_icon(get_icon("RotateLeft", "EditorIcons"));
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rotate_right_button->set_icon(get_icon("RotateRight", "EditorIcons"));
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flip_horizontal_button->set_icon(get_icon("MirrorX", "EditorIcons"));
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flip_vertical_button->set_icon(get_icon("MirrorY", "EditorIcons"));
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clear_transform_button->set_icon(get_icon("Clear", "EditorIcons"));
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