Implement OS.get_window_safe_area() for Android
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6 changed files with 50 additions and 0 deletions
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@ -5,5 +5,6 @@
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<style name="GodotAppSplashTheme" parent="@style/GodotAppMainTheme">
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<item name="android:windowBackground">@drawable/splash_drawable</item>
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<item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
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</style>
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</resources>
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@ -37,12 +37,16 @@ import android.content.*;
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import android.content.Intent;
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import android.content.pm.ActivityInfo;
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import android.content.res.AssetManager;
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import android.graphics.Point;
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import android.media.*;
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import android.net.Uri;
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import android.os.*;
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import android.util.DisplayMetrics;
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import android.util.Log;
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import android.util.SparseArray;
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import android.view.Display;
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import android.view.DisplayCutout;
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import android.view.WindowInsets;
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import java.io.IOException;
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import java.io.InputStream;
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@ -494,6 +498,28 @@ public class GodotIO {
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return (int)(metrics.density * 160f);
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}
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public int[] getWindowSafeArea() {
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DisplayMetrics metrics = activity.getResources().getDisplayMetrics();
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Display display = activity.getWindowManager().getDefaultDisplay();
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Point size = new Point();
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display.getRealSize(size);
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int result[] = { 0, 0, size.x, size.y };
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
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WindowInsets insets = activity.getWindow().getDecorView().getRootWindowInsets();
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DisplayCutout cutout = insets.getDisplayCutout();
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if (cutout != null) {
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int insetLeft = cutout.getSafeInsetLeft();
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int insetTop = cutout.getSafeInsetTop();
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result[0] = insetLeft;
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result[1] = insetTop;
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result[2] -= insetLeft + cutout.getSafeInsetRight();
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result[3] -= insetTop + cutout.getSafeInsetBottom();
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}
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}
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return result;
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}
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public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
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if (edit != null)
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edit.showKeyboard(p_existing_text, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end);
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@ -52,6 +52,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
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_get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
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_get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
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_get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
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_get_window_safe_area = p_env->GetMethodID(cls, "getWindowSafeArea", "()[I"),
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_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
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_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V");
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_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
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@ -121,6 +122,19 @@ int GodotIOJavaWrapper::get_screen_dpi() {
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}
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}
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void GodotIOJavaWrapper::get_window_safe_area(int (&p_rect_xywh)[4]) {
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if (_get_window_safe_area) {
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JNIEnv *env = ThreadAndroid::get_env();
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jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _get_window_safe_area);
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ERR_FAIL_COND(env->GetArrayLength(returnArray) != 4);
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jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE);
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for (int i = 0; i < 4; i++) {
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p_rect_xywh[i] = arrayBody[i];
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}
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env->ReleaseIntArrayElements(returnArray, arrayBody, 0);
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}
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}
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String GodotIOJavaWrapper::get_unique_id() {
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if (_get_unique_id) {
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JNIEnv *env = ThreadAndroid::get_env();
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@ -50,6 +50,7 @@ private:
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jmethodID _get_locale = 0;
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jmethodID _get_model = 0;
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jmethodID _get_screen_DPI = 0;
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jmethodID _get_window_safe_area = 0;
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jmethodID _get_unique_id = 0;
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jmethodID _show_keyboard = 0;
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jmethodID _hide_keyboard = 0;
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@ -71,6 +72,7 @@ public:
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String get_locale();
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String get_model();
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int get_screen_dpi();
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void get_window_safe_area(int (&p_rect_xywh)[4]);
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String get_unique_id();
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bool has_vk();
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void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end);
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@ -291,6 +291,12 @@ Size2 OS_Android::get_window_size() const {
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return Vector2(default_videomode.width, default_videomode.height);
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}
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Rect2 OS_Android::get_window_safe_area() const {
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int xywh[4];
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godot_io_java->get_window_safe_area(xywh);
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return Rect2(xywh[0], xywh[1], xywh[2], xywh[3]);
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}
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String OS_Android::get_name() const {
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return "Android";
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@ -142,6 +142,7 @@ public:
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virtual void set_keep_screen_on(bool p_enabled);
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virtual Size2 get_window_size() const;
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virtual Rect2 get_window_safe_area() const;
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virtual String get_name() const;
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virtual MainLoop *get_main_loop() const;
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