diff --git a/doc/classes/LineShape2D.xml b/doc/classes/LineShape2D.xml
index fed57735834..434e6fba8e2 100644
--- a/doc/classes/LineShape2D.xml
+++ b/doc/classes/LineShape2D.xml
@@ -14,8 +14,8 @@
The line's distance from the origin.
-
- The line's normal.
+
+ The line's normal. Defaults to [code]Vector2.UP[/code].
diff --git a/scene/resources/line_shape_2d.h b/scene/resources/line_shape_2d.h
index 9f0405ad295..210a1aa9e6d 100644
--- a/scene/resources/line_shape_2d.h
+++ b/scene/resources/line_shape_2d.h
@@ -36,7 +36,8 @@
class LineShape2D : public Shape2D {
GDCLASS(LineShape2D, Shape2D);
- Vector2 normal = Vector2(0, 1);
+ // LineShape2D is often used for one-way platforms, where the normal pointing up makes sense.
+ Vector2 normal = Vector2(0, -1);
real_t distance = 0.0;
void _update_shape();