Properly support nested ternary expressions
Fixes 14324.
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dfb3634c34
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1 changed files with 7 additions and 4 deletions
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@ -1140,6 +1140,7 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
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bool unary = false;
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bool ternary = false;
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bool error = false;
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bool right_to_left = false;
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switch (expression[i].op) {
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@ -1194,11 +1195,13 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
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case OperatorNode::OP_TERNARY_IF:
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priority = 14;
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ternary = true;
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right_to_left = true;
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break;
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case OperatorNode::OP_TERNARY_ELSE:
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priority = 14;
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error = true;
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break; // Errors out when found without IF (since IF would consume it)
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// Rigth-to-left should be false in this case, otherwise it would always error.
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break;
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case OperatorNode::OP_ASSIGN: priority = 15; break;
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case OperatorNode::OP_ASSIGN_ADD: priority = 15; break;
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@ -1218,13 +1221,13 @@ GDScriptParser::Node *GDScriptParser::_parse_expression(Node *p_parent, bool p_s
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}
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}
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if (priority < min_priority) {
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if (priority < min_priority || (right_to_left && priority == min_priority)) {
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// < is used for left to right (default)
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// <= is used for right to left
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if (error) {
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_set_error("Unexpected operator");
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return NULL;
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}
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// < is used for left to right (default)
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// <= is used for right to left
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next_op = i;
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min_priority = priority;
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is_unary = unary;
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