Fix Right-Click (Ctrl-Click) on OS X

This commit is contained in:
Marcelo Fernandez 2017-07-23 12:45:59 -03:00
parent cf286ed287
commit 2c27501c3f

View file

@ -80,6 +80,7 @@ static int mouse_y = 0;
static int prev_mouse_x = 0;
static int prev_mouse_y = 0;
static int button_mask = 0;
static bool mouse_down_control = false;
@interface GodotApplication : NSApplication
@end
@ -285,41 +286,48 @@ static int button_mask = 0;
//setModeCursor(window, window->cursorMode);
}
- (void)mouseDown:(NSEvent *)event {
button_mask |= BUTTON_MASK_LEFT;
static void _mouseDownEvent(NSEvent *event, int index, int mask, bool pressed) {
if (pressed) {
button_mask |= mask;
} else {
button_mask &= ~mask;
}
Ref<InputEventMouseButton> mb;
mb.instance();
get_key_modifier_state([event modifierFlags], mb);
mb->set_button_index(BUTTON_LEFT);
mb->set_pressed(true);
mb->set_button_index(index);
mb->set_pressed(pressed);
mb->set_position(Vector2(mouse_x, mouse_y));
mb->set_global_position(Vector2(mouse_x, mouse_y));
mb->set_button_mask(button_mask);
mb->set_doubleclick([event clickCount] == 2);
if (index == BUTTON_LEFT && pressed) {
mb->set_doubleclick([event clickCount] == 2);
}
OS_OSX::singleton->push_input(mb);
}
- (void)mouseDown:(NSEvent *)event {
if (([event modifierFlags] & NSControlKeyMask)) {
mouse_down_control = true;
_mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true);
} else {
mouse_down_control = false;
_mouseDownEvent(event, BUTTON_LEFT, BUTTON_MASK_LEFT, true);
}
}
- (void)mouseDragged:(NSEvent *)event {
[self mouseMoved:event];
}
- (void)mouseUp:(NSEvent *)event {
button_mask &= ~BUTTON_MASK_LEFT;
Ref<InputEventMouseButton> mb;
mb.instance();
get_key_modifier_state([event modifierFlags], mb);
mb->set_button_index(BUTTON_LEFT);
mb->set_pressed(false);
mb->set_position(Vector2(mouse_x, mouse_y));
mb->set_global_position(Vector2(mouse_x, mouse_y));
mb->set_button_mask(button_mask);
mb->set_doubleclick([event clickCount] == 2);
OS_OSX::singleton->push_input(mb);
if (mouse_down_control) {
_mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false);
} else {
_mouseDownEvent(event, BUTTON_LEFT, BUTTON_MASK_LEFT, false);
}
}
- (void)mouseMoved:(NSEvent *)event {
@ -347,20 +355,7 @@ static int button_mask = 0;
}
- (void)rightMouseDown:(NSEvent *)event {
button_mask |= BUTTON_MASK_RIGHT;
Ref<InputEventMouseButton> mb;
mb.instance();
get_key_modifier_state([event modifierFlags], mb);
mb->set_button_index(BUTTON_RIGHT);
mb->set_pressed(true);
mb->set_position(Vector2(mouse_x, mouse_y));
mb->set_global_position(Vector2(mouse_x, mouse_y));
mb->set_button_mask(button_mask);
mb->set_doubleclick([event clickCount] == 2);
OS_OSX::singleton->push_input(mb);
_mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, true);
}
- (void)rightMouseDragged:(NSEvent *)event {
@ -368,20 +363,7 @@ static int button_mask = 0;
}
- (void)rightMouseUp:(NSEvent *)event {
button_mask &= ~BUTTON_MASK_RIGHT;
Ref<InputEventMouseButton> mb;
mb.instance();
get_key_modifier_state([event modifierFlags], mb);
mb->set_button_index(BUTTON_RIGHT);
mb->set_pressed(false);
mb->set_position(Vector2(mouse_x, mouse_y));
mb->set_global_position(Vector2(mouse_x, mouse_y));
mb->set_button_mask(button_mask);
mb->set_doubleclick([event clickCount] == 2);
OS_OSX::singleton->push_input(mb);
_mouseDownEvent(event, BUTTON_RIGHT, BUTTON_MASK_RIGHT, false);
}
- (void)otherMouseDown:(NSEvent *)event {
@ -389,19 +371,7 @@ static int button_mask = 0;
if ((int)[event buttonNumber] != 2)
return;
button_mask |= BUTTON_MASK_MIDDLE;
Ref<InputEventMouseButton> mb;
mb.instance();
get_key_modifier_state([event modifierFlags], mb);
mb->set_button_index(BUTTON_MIDDLE);
mb->set_pressed(true);
mb->set_position(Vector2(mouse_x, mouse_y));
mb->set_global_position(Vector2(mouse_x, mouse_y));
mb->set_button_mask(button_mask);
mb->set_doubleclick([event clickCount] == 2);
OS_OSX::singleton->push_input(mb);
_mouseDownEvent(event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, true);
}
- (void)otherMouseDragged:(NSEvent *)event {
@ -413,19 +383,7 @@ static int button_mask = 0;
if ((int)[event buttonNumber] != 2)
return;
button_mask &= ~BUTTON_MASK_MIDDLE;
Ref<InputEventMouseButton> mb;
mb.instance();
get_key_modifier_state([event modifierFlags], mb);
mb->set_button_index(BUTTON_MIDDLE);
mb->set_pressed(false);
mb->set_position(Vector2(mouse_x, mouse_y));
mb->set_global_position(Vector2(mouse_x, mouse_y));
mb->set_button_mask(button_mask);
mb->set_doubleclick([event clickCount] == 2);
OS_OSX::singleton->push_input(mb);
_mouseDownEvent(event, BUTTON_MIDDLE, BUTTON_MASK_MIDDLE, false);
}
- (void)mouseExited:(NSEvent *)event {