Merge pull request #89481 from adamscott/fix-compiledb-tool-availability

Fix `compiledb` SCons tool availability
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Rémi Verschelde 2024-03-14 22:35:29 +01:00
commit 2c7c77719d
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@ -956,25 +956,25 @@ if selected_platform in platform_list:
env.vs_incs = []
env.vs_srcs = []
if env["compiledb"]:
# CompileDB
from SCons import __version__ as scons_raw_version
scons_ver = env._get_major_minor_revision(scons_raw_version)
if env["compiledb"] and scons_ver < (4, 0, 0):
# Generating the compilation DB (`compile_commands.json`) requires SCons 4.0.0 or later.
from SCons import __version__ as scons_raw_version
scons_ver = env._get_major_minor_revision(scons_raw_version)
if scons_ver < (4, 0, 0):
print("The `compiledb=yes` option requires SCons 4.0 or later, but your version is %s." % scons_raw_version)
Exit(255)
print("The `compiledb=yes` option requires SCons 4.0 or later, but your version is %s." % scons_raw_version)
Exit(255)
if scons_ver >= (4, 0, 0):
env.Tool("compilation_db")
env.Alias("compiledb", env.CompilationDatabase())
# Threads
if env["threads"]:
env.Append(CPPDEFINES=["THREADS_ENABLED"])
# Build subdirs, the build order is dependent on link order.
Export("env")
# Build subdirs, the build order is dependent on link order.
SConscript("core/SCsub")
SConscript("servers/SCsub")
SConscript("scene/SCsub")