Fix front face definition
This commit is contained in:
parent
dc6bb74c46
commit
2c966493c5
1 changed files with 2 additions and 1 deletions
|
@ -2140,7 +2140,6 @@ void RasterizerSceneGLES3::_render_list(RenderList::Element **p_elements, int p_
|
|||
first = false;
|
||||
}
|
||||
|
||||
glFrontFace(GL_CW);
|
||||
glBindVertexArray(0);
|
||||
|
||||
state.scene_shader.set_conditional(SceneShaderGLES3::USE_INSTANCING, false);
|
||||
|
@ -5024,6 +5023,8 @@ void RasterizerSceneGLES3::initialize() {
|
|||
}
|
||||
|
||||
state.debug_draw = VS::VIEWPORT_DEBUG_DRAW_DISABLED;
|
||||
|
||||
glFrontFace(GL_CW);
|
||||
}
|
||||
|
||||
void RasterizerSceneGLES3::iteration() {
|
||||
|
|
Loading…
Reference in a new issue