Improve 2D editor's right-click menu

This commit is contained in:
kobewi 2022-01-18 16:35:12 +01:00
parent 2c7ff931df
commit 2cd0c3f8be
4 changed files with 58 additions and 8 deletions

View file

@ -882,10 +882,39 @@ void CanvasItemEditor::_selection_menu_hide() {
}
void CanvasItemEditor::_add_node_pressed(int p_result) {
if (p_result == AddNodeOption::ADD_NODE) {
SceneTreeDock::get_singleton()->open_add_child_dialog();
} else if (p_result == AddNodeOption::ADD_INSTANCE) {
SceneTreeDock::get_singleton()->open_instance_child_dialog();
List<Node *> nodes_to_move;
switch (p_result) {
case ADD_NODE: {
SceneTreeDock::get_singleton()->open_add_child_dialog();
} break;
case ADD_INSTANCE: {
SceneTreeDock::get_singleton()->open_instance_child_dialog();
} break;
case ADD_PASTE: {
nodes_to_move = SceneTreeDock::get_singleton()->paste_nodes();
[[fallthrough]];
}
case ADD_MOVE: {
if (p_result == ADD_MOVE) {
nodes_to_move = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list();
}
if (nodes_to_move.is_empty()) {
return;
}
undo_redo->create_action(TTR("Move Node(s) to Position"));
for (Node *node : nodes_to_move) {
CanvasItem *ci = Object::cast_to<CanvasItem>(node);
if (ci) {
Transform2D xform = ci->get_global_transform_with_canvas().affine_inverse() * ci->get_transform();
undo_redo->add_do_method(ci, "_edit_set_position", xform.xform(node_create_position));
undo_redo->add_undo_method(ci, "_edit_set_position", ci->_edit_get_position());
}
}
undo_redo->commit_action();
_reset_create_position();
} break;
}
}
@ -2194,10 +2223,26 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
}
if (b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::RIGHT) {
add_node_menu->clear();
add_node_menu->add_icon_item(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), TTR("Add Node Here"), ADD_NODE);
add_node_menu->add_icon_item(get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instantiate Scene Here"), ADD_INSTANCE);
for (Node *node : SceneTreeDock::get_singleton()->get_node_clipboard()) {
if (Object::cast_to<CanvasItem>(node)) {
add_node_menu->add_icon_item(get_theme_icon(SNAME("ActionPaste"), SNAME("EditorIcons")), TTR("Paste Node(s) Here"), ADD_PASTE);
break;
}
}
for (Node *node : EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list()) {
if (Object::cast_to<CanvasItem>(node)) {
add_node_menu->add_icon_item(get_theme_icon(SNAME("ToolMove"), SNAME("EditorIcons")), TTR("Move Node(s) Here"), ADD_MOVE);
break;
}
}
add_node_menu->reset_size();
add_node_menu->set_position(get_screen_transform().xform(get_local_mouse_position()));
add_node_menu->set_position(get_screen_transform().xform(b->get_position()));
add_node_menu->popup();
node_create_position = transform.affine_inverse().xform((get_local_mouse_position()));
node_create_position = transform.affine_inverse().xform(b->get_position());
return true;
}
@ -5548,8 +5593,6 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
add_node_menu = memnew(PopupMenu);
add_child(add_node_menu);
add_node_menu->add_icon_item(SceneTreeDock::get_singleton()->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), TTR("Add Node Here"));
add_node_menu->add_icon_item(SceneTreeDock::get_singleton()->get_theme_icon(SNAME("Instance"), SNAME("EditorIcons")), TTR("Instance Scene Here"));
add_node_menu->connect("id_pressed", callable_mp(this, &CanvasItemEditor::_add_node_pressed));
multiply_grid_step_shortcut = ED_SHORTCUT("canvas_item_editor/multiply_grid_step", TTR("Multiply grid step by 2"), Key::KP_MULTIPLY);

View file

@ -84,6 +84,8 @@ public:
enum AddNodeOption {
ADD_NODE,
ADD_INSTANCE,
ADD_PASTE,
ADD_MOVE,
};
private:

View file

@ -3060,6 +3060,10 @@ List<Node *> SceneTreeDock::paste_nodes() {
return pasted_nodes;
}
List<Node *> SceneTreeDock::get_node_clipboard() const {
return node_clipboard;
}
void SceneTreeDock::add_remote_tree_editor(Control *p_remote) {
ERR_FAIL_COND(remote_tree != nullptr);
add_child(p_remote);

View file

@ -315,6 +315,7 @@ public:
void open_instance_child_dialog();
List<Node *> paste_nodes();
List<Node *> get_node_clipboard() const;
ScriptCreateDialog *get_script_create_dialog() { return script_create_dialog; }