Removed useless check

This commit is contained in:
Andrea Catania 2018-04-12 11:37:36 +02:00
parent df2a626b49
commit 2cfa861222

View file

@ -172,10 +172,7 @@ btScalar GodotAllContactResultCallback::addSingleResult(btManifoldPoint &cp, con
result.shape = cp.m_index0; result.shape = cp.m_index0;
} }
if (colObj) result.collider_id = colObj->get_instance_id();
result.collider_id = colObj->get_instance_id();
else
result.collider_id = 0;
result.collider = 0 == result.collider_id ? NULL : ObjectDB::get_instance(result.collider_id); result.collider = 0 == result.collider_id ? NULL : ObjectDB::get_instance(result.collider_id);
result.rid = colObj->get_self(); result.rid = colObj->get_self();
++m_count; ++m_count;
@ -250,10 +247,7 @@ btScalar GodotRestInfoContactResultCallback::addSingleResult(btManifoldPoint &cp
m_rest_info_collision_object = colObj0Wrap->getCollisionObject(); m_rest_info_collision_object = colObj0Wrap->getCollisionObject();
} }
if (colObj) m_result->collider_id = colObj->get_instance_id();
m_result->collider_id = colObj->get_instance_id();
else
m_result->collider_id = 0;
m_result->rid = colObj->get_self(); m_result->rid = colObj->get_self();
m_collided = true; m_collided = true;