Prevents shader crash if two struct with the same name are declared
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1 changed files with 4 additions and 0 deletions
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@ -5608,6 +5608,10 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct
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tk = _get_token();
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if (tk.type == TK_IDENTIFIER) {
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st.name = tk.text;
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if (shader->structs.has(st.name)) {
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_set_error("Redefinition of '" + String(st.name) + "'");
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return ERR_PARSE_ERROR;
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}
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tk = _get_token();
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if (tk.type != TK_CURLY_BRACKET_OPEN) {
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_set_error("Expected '{'");
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