Fix CVTT compile failures in VS2015
This commit is contained in:
parent
7f8f76ffbb
commit
2dbd74b3a9
1 changed files with 48 additions and 48 deletions
96
thirdparty/cvtt/ConvectionKernels.cpp
vendored
96
thirdparty/cvtt/ConvectionKernels.cpp
vendored
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@ -233,7 +233,7 @@ namespace cvtt
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{
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__m128 m_values[2];
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inline Float operator+(const Float& other) const
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inline Float operator+(const Float &other) const
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{
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Float result;
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result.m_values[0] = _mm_add_ps(m_values[0], other.m_values[0]);
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@ -281,7 +281,7 @@ namespace cvtt
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return result;
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}
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inline Float operator/(const Float& other) const
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inline Float operator/(const Float &other) const
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{
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Float result;
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result.m_values[0] = _mm_div_ps(m_values[0], other.m_values[0]);
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@ -302,14 +302,14 @@ namespace cvtt
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{
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__m128i m_value;
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inline Int16CompFlag operator&(const Int16CompFlag& other) const
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inline Int16CompFlag operator&(const Int16CompFlag &other) const
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{
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Int16CompFlag result;
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result.m_value = _mm_and_si128(m_value, other.m_value);
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return result;
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}
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inline Int16CompFlag operator|(const Int16CompFlag& other) const
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inline Int16CompFlag operator|(const Int16CompFlag &other) const
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{
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Int16CompFlag result;
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result.m_value = _mm_or_si128(m_value, other.m_value);
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@ -338,7 +338,7 @@ namespace cvtt
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return result;
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}
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static Float Select(FloatCompFlag flag, Float a, Float b)
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static Float Select(const FloatCompFlag &flag, const Float &a, const Float &b)
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{
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Float result;
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for (int i = 0; i < 2; i++)
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@ -347,7 +347,7 @@ namespace cvtt
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}
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template<int TSubtype>
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static VInt16<TSubtype> Select(Int16CompFlag flag, const VInt16<TSubtype> &a, const VInt16<TSubtype> &b)
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static VInt16<TSubtype> Select(const Int16CompFlag &flag, const VInt16<TSubtype> &a, const VInt16<TSubtype> &b)
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{
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VInt16<TSubtype> result;
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result.m_value = _mm_or_si128(_mm_and_si128(flag.m_value, a.m_value), _mm_andnot_si128(flag.m_value, b.m_value));
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@ -355,7 +355,7 @@ namespace cvtt
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}
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template<int TSubtype>
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static VInt16<TSubtype> SelectOrZero(Int16CompFlag flag, const VInt16<TSubtype> &a)
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static VInt16<TSubtype> SelectOrZero(const Int16CompFlag &flag, const VInt16<TSubtype> &a)
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{
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VInt16<TSubtype> result;
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result.m_value = _mm_and_si128(flag.m_value, a.m_value);
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@ -363,12 +363,12 @@ namespace cvtt
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}
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template<int TSubtype>
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static void ConditionalSet(VInt16<TSubtype>& dest, Int16CompFlag flag, const VInt16<TSubtype> src)
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static void ConditionalSet(VInt16<TSubtype> &dest, const Int16CompFlag &flag, const VInt16<TSubtype> &src)
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{
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dest.m_value = _mm_or_si128(_mm_andnot_si128(flag.m_value, dest.m_value), _mm_and_si128(flag.m_value, src.m_value));
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}
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static SInt16 ConditionalNegate(const Int16CompFlag &flag, const SInt16& v)
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static SInt16 ConditionalNegate(const Int16CompFlag &flag, const SInt16 &v)
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{
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SInt16 result;
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result.m_value = _mm_add_epi16(_mm_xor_si128(flag.m_value, v.m_value), _mm_srli_epi16(flag.m_value, 15));
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@ -376,18 +376,18 @@ namespace cvtt
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}
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template<int TSubtype>
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static void NotConditionalSet(VInt16<TSubtype>& dest, Int16CompFlag flag, const VInt16<TSubtype> src)
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static void NotConditionalSet(VInt16<TSubtype> &dest, const Int16CompFlag &flag, const VInt16<TSubtype> &src)
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{
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dest.m_value = _mm_or_si128(_mm_and_si128(flag.m_value, dest.m_value), _mm_andnot_si128(flag.m_value, src.m_value));
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}
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static void ConditionalSet(Float& dest, FloatCompFlag flag, const Float src)
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static void ConditionalSet(Float &dest, const FloatCompFlag &flag, const Float &src)
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{
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for (int i = 0; i < 2; i++)
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dest.m_values[i] = _mm_or_ps(_mm_andnot_ps(flag.m_values[i], dest.m_values[i]), _mm_and_ps(flag.m_values[i], src.m_values[i]));
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}
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static void NotConditionalSet(Float& dest, FloatCompFlag flag, const Float src)
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static void NotConditionalSet(Float &dest, const FloatCompFlag &flag, const Float &src)
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{
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for (int i = 0; i < 2; i++)
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dest.m_values[i] = _mm_or_ps(_mm_and_ps(flag.m_values[i], dest.m_values[i]), _mm_andnot_ps(flag.m_values[i], src.m_values[i]));
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@ -443,7 +443,7 @@ namespace cvtt
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return result;
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}
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static Float Min(Float a, Float b)
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static Float Min(const Float &a, const Float &b)
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{
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Float result;
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for (int i = 0; i < 2; i++)
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@ -474,7 +474,7 @@ namespace cvtt
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return result;
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}
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static Float Max(Float a, Float b)
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static Float Max(const Float &a, const Float &b)
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{
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Float result;
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for (int i = 0; i < 2; i++)
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@ -482,7 +482,7 @@ namespace cvtt
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return result;
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}
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static Float Clamp(Float v, float min, float max)
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static Float Clamp(const Float &v, float min, float max)
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{
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Float result;
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for (int i = 0; i < 2; i++)
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@ -490,7 +490,7 @@ namespace cvtt
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return result;
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}
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static Float Reciprocal(Float v)
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static Float Reciprocal(const Float &v)
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{
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Float result;
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for (int i = 0; i < 2; i++)
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@ -498,7 +498,7 @@ namespace cvtt
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return result;
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}
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static void ConvertLDRInputs(const PixelBlockU8* inputBlocks, int pxOffset, int channel, UInt15& chOut)
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static void ConvertLDRInputs(const PixelBlockU8* inputBlocks, int pxOffset, int channel, UInt15 &chOut)
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{
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int16_t values[8];
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for (int i = 0; i < 8; i++)
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@ -507,7 +507,7 @@ namespace cvtt
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chOut.m_value = _mm_set_epi16(values[7], values[6], values[5], values[4], values[3], values[2], values[1], values[0]);
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}
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static void ConvertHDRInputs(const PixelBlockF16* inputBlocks, int pxOffset, int channel, SInt16& chOut)
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static void ConvertHDRInputs(const PixelBlockF16* inputBlocks, int pxOffset, int channel, SInt16 &chOut)
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{
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int16_t values[8];
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for (int i = 0; i < 8; i++)
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@ -648,7 +648,7 @@ namespace cvtt
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return result;
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}
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static FloatCompFlag LessOrEqual(Float a, Float b)
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static FloatCompFlag LessOrEqual(const Float &a, const Float &b)
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{
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FloatCompFlag result;
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for (int i = 0; i < 2; i++)
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@ -664,7 +664,7 @@ namespace cvtt
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return result;
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}
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static FloatCompFlag Equal(Float a, Float b)
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static FloatCompFlag Equal(const Float &a, const Float &b)
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{
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FloatCompFlag result;
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for (int i = 0; i < 2; i++)
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@ -776,7 +776,7 @@ namespace cvtt
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return result;
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}
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static UInt16 RoundAndConvertToU16(Float v, const void* /*roundingMode*/)
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static UInt16 RoundAndConvertToU16(const Float &v, const void* /*roundingMode*/)
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{
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__m128i lo = _mm_cvtps_epi32(_mm_add_ps(v.m_values[0], _mm_set1_ps(-32768)));
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__m128i hi = _mm_cvtps_epi32(_mm_add_ps(v.m_values[1], _mm_set1_ps(-32768)));
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@ -788,7 +788,7 @@ namespace cvtt
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return result;
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}
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static UInt15 RoundAndConvertToU15(Float v, const void* /*roundingMode*/)
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static UInt15 RoundAndConvertToU15(const Float &v, const void* /*roundingMode*/)
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{
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__m128i lo = _mm_cvtps_epi32(v.m_values[0]);
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__m128i hi = _mm_cvtps_epi32(v.m_values[1]);
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@ -800,7 +800,7 @@ namespace cvtt
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return result;
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}
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static SInt16 RoundAndConvertToS16(Float v, const void* /*roundingMode*/)
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static SInt16 RoundAndConvertToS16(const Float &v, const void* /*roundingMode*/)
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{
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__m128i lo = _mm_cvtps_epi32(v.m_values[0]);
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__m128i hi = _mm_cvtps_epi32(v.m_values[1]);
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@ -812,7 +812,7 @@ namespace cvtt
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return result;
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}
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static Float Sqrt(Float f)
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static Float Sqrt(const Float &f)
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{
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Float result;
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for (int i = 0; i < 2; i++)
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return XMultiply(b, a);
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}
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static bool AnySet(Int16CompFlag v)
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static bool AnySet(const Int16CompFlag &v)
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{
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return _mm_movemask_epi8(v.m_value) != 0;
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}
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static bool AllSet(Int16CompFlag v)
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static bool AllSet(const Int16CompFlag &v)
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{
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return _mm_movemask_epi8(v.m_value) == 0xffff;
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}
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static bool AnySet(FloatCompFlag v)
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static bool AnySet(const FloatCompFlag &v)
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{
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return _mm_movemask_ps(v.m_values[0]) != 0 || _mm_movemask_ps(v.m_values[1]) != 0;
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}
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static bool AllSet(FloatCompFlag v)
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static bool AllSet(const FloatCompFlag &v)
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{
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return _mm_movemask_ps(v.m_values[0]) == 0xf && _mm_movemask_ps(v.m_values[1]) == 0xf;
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}
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@ -2562,7 +2562,7 @@ namespace cvtt
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}
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};
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void ComputeTweakFactors2(int tweak, int range, float* outFactors)
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void ComputeTweakFactors(int tweak, int range, float *outFactors)
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{
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int totalUnits = range - 1;
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int minOutsideUnits = ((tweak >> 1) & 1);
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@ -2573,7 +2573,7 @@ namespace cvtt
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outFactors[1] = static_cast<float>(maxOutsideUnits) / static_cast<float>(insideUnits) + 1.0f;
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}
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ParallelMath::Float ScaleHDRValue(ParallelMath::Float v, bool isSigned)
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ParallelMath::Float ScaleHDRValue(const ParallelMath::Float &v, bool isSigned)
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{
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if (isSigned)
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{
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@ -2591,7 +2591,7 @@ namespace cvtt
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assert(ParallelMath::Extract(v, i) != -32768)
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#endif
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ParallelMath::Int16CompFlag negative = ParallelMath::Less(v, ParallelMath::MakeSInt16(0));
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ParallelMath::Int16CompFlag negative = ParallelMath::Less(v, ParallelMath::MakeSInt16(0));
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ParallelMath::UInt15 absComp = ParallelMath::LosslessCast<ParallelMath::UInt15>::Cast(ParallelMath::Select(negative, ParallelMath::SInt16(ParallelMath::MakeSInt16(0) - v), v));
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ParallelMath::UInt31 multiplied = ParallelMath::XMultiply(absComp, ParallelMath::MakeUInt15(31));
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@ -2635,7 +2635,7 @@ namespace cvtt
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{
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}
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UnfinishedEndpoints(const MFloat base[TVectorSize], const MFloat offset[TVectorSize])
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UnfinishedEndpoints(const MFloat *base, const MFloat *offset)
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{
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for (int ch = 0; ch < TVectorSize; ch++)
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m_base[ch] = base[ch];
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@ -2651,10 +2651,10 @@ namespace cvtt
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m_offset[ch] = other.m_offset[ch];
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}
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void FinishHDRUnsigned(int tweak, int range, MSInt16* outEP0, MSInt16* outEP1, ParallelMath::RoundTowardNearestForScope* roundingMode)
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void FinishHDRUnsigned(int tweak, int range, MSInt16 *outEP0, MSInt16 *outEP1, ParallelMath::RoundTowardNearestForScope *roundingMode)
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{
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float tweakFactors[2];
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ComputeTweakFactors2(tweak, range, tweakFactors);
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ComputeTweakFactors(tweak, range, tweakFactors);
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for (int ch = 0; ch < TVectorSize; ch++)
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{
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@ -2673,7 +2673,7 @@ namespace cvtt
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void FinishHDRSigned(int tweak, int range, MSInt16* outEP0, MSInt16* outEP1, ParallelMath::RoundTowardNearestForScope* roundingMode)
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{
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float tweakFactors[2];
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ComputeTweakFactors2(tweak, range, tweakFactors);
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ComputeTweakFactors(tweak, range, tweakFactors);
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for (int ch = 0; ch < TVectorSize; ch++)
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{
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@ -2694,7 +2694,7 @@ namespace cvtt
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ParallelMath::RoundTowardNearestForScope roundingMode;
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float tweakFactors[2];
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ComputeTweakFactors2(tweak, range, tweakFactors);
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ComputeTweakFactors(tweak, range, tweakFactors);
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for (int ch = 0; ch < TVectorSize; ch++)
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{
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@ -2752,7 +2752,7 @@ namespace cvtt
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m_values[i] = ParallelMath::MakeFloatZero();
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}
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void Add(const ParallelMath::Float vec[TMatrixSize], ParallelMath::Float weight)
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void Add(const ParallelMath::Float *vec, const ParallelMath::Float &weight)
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{
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int index = 0;
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for (int row = 0; row < TMatrixSize; row++)
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@ -2765,7 +2765,7 @@ namespace cvtt
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}
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}
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void Product(MFloat outVec[TMatrixSize], const MFloat inVec[TMatrixSize])
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void Product(MFloat *outVec, const MFloat *inVec)
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{
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for (int row = 0; row < TMatrixSize; row++)
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{
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@ -2809,7 +2809,7 @@ namespace cvtt
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m_maxDist = ParallelMath::MakeFloat(-FLT_MAX);
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}
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void ContributePass(const MFloat value[TVectorSize], int pass, MFloat weight)
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void ContributePass(const MFloat *value, int pass, const MFloat &weight)
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{
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if (pass == 0)
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ContributeCentroid(value, weight);
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@ -2849,7 +2849,7 @@ namespace cvtt
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}
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private:
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void ContributeCentroid(const MFloat value[TVectorSize], MFloat weight)
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void ContributeCentroid(const MFloat *value, const MFloat &weight)
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{
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for (int ch = 0; ch < TVectorSize; ch++)
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m_centroid[ch] = m_centroid[ch] + value[ch] * weight;
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@ -2865,7 +2865,7 @@ namespace cvtt
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m_centroid[ch] = m_centroid[ch] / denom;
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}
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void ContributeDirection(const MFloat value[TVectorSize], MFloat weight)
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void ContributeDirection(const MFloat *value, const MFloat &weight)
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{
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MFloat diff[TVectorSize];
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for (int ch = 0; ch < TVectorSize; ch++)
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@ -2908,7 +2908,7 @@ namespace cvtt
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m_direction[ch] = approx[ch] / approxLen;
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}
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void ContributeMinMax(const MFloat value[TVectorSize])
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void ContributeMinMax(const MFloat *value)
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{
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MFloat dist = ParallelMath::MakeFloatZero();
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for (int ch = 0; ch < TVectorSize; ch++)
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@ -2961,7 +2961,7 @@ namespace cvtt
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typedef ParallelMath::UInt31 MUInt31;
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template<class TInterpolationEPType, class TColorEPType>
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void Init(const float channelWeights[TVectorSize], const TInterpolationEPType interpolationEndPoints[2][TVectorSize], const TColorEPType colorSpaceEndpoints[2][TVectorSize], int range)
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void Init(const float *channelWeights, const TInterpolationEPType interpolationEndPoints[2][TVectorSize], const TColorEPType colorSpaceEndpoints[2][TVectorSize], int range)
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{
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// In BC6H, the interpolation endpoints are higher-precision than the endpoints in color space.
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// We need to select indexes using the color-space endpoints.
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@ -3184,7 +3184,7 @@ namespace cvtt
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ReconstructHDRUnsignedUninverted(InvertSingle(index), pixel);
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}
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void ConditionalInvert(ParallelMath::Int16CompFlag invert)
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void ConditionalInvert(const ParallelMath::Int16CompFlag &invert)
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{
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m_isInverted = invert;
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}
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@ -3268,7 +3268,7 @@ namespace cvtt
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m_wu = 0;
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}
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void ContributePW(const MFloat *pwFloatPixel, const MUInt15 &index, MFloat weight)
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void ContributePW(const MFloat *pwFloatPixel, const MUInt15 &index, const MFloat &weight)
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{
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MFloat t = ParallelMath::ToFloat(index) * m_rcpMaxIndex;
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@ -3555,7 +3555,7 @@ namespace cvtt
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ParallelMath::RoundTowardNearestForScope roundingMode;
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float tf[2];
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ComputeTweakFactors2(tweak, range, tf);
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ComputeTweakFactors(tweak, range, tf);
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MFloat base = ParallelMath::ToFloat(original[0]);
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MFloat offs = ParallelMath::ToFloat(original[1]) - base;
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@ -5390,7 +5390,7 @@ namespace cvtt
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else if (numRefineRounds > MaxRefineRounds)
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numRefineRounds = MaxRefineRounds;
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bool fastIndexing = (flags & cvtt::Flags::BC6H_FastIndexing);
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bool fastIndexing = ((flags & cvtt::Flags::BC6H_FastIndexing) != 0);
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float channelWeightsSq[3];
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ParallelMath::RoundTowardNearestForScope rtn;
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@ -6550,7 +6550,7 @@ namespace cvtt
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}
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}
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static void TestCounts(uint32_t flags, const int *counts, int nCounts, MUInt15 numElements, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const MFloat preWeightedPixels[16][4], bool alphaTest,
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static void TestCounts(uint32_t flags, const int *counts, int nCounts, const MUInt15 &numElements, const MUInt15 pixels[16][4], const MFloat floatPixels[16][4], const MFloat preWeightedPixels[16][4], bool alphaTest,
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const MFloat floatSortedInputs[16][4], const MFloat preWeightedFloatSortedInputs[16][4], const float *channelWeights, MFloat &bestError, MUInt15 bestEndpoints[2][3], MUInt15 bestIndexes[16], MUInt15 &bestRange,
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const ParallelMath::RoundTowardNearestForScope* rtn)
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{
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|
|
Loading…
Reference in a new issue