Fix perspective button hide when it should be actually disabled

This commit is contained in:
qarmin 2019-03-11 18:10:00 +01:00
parent 7b67c5857f
commit 2e5b6b5bde

View file

@ -3001,7 +3001,7 @@ void SpatialEditorViewport::set_state(const Dictionary &p_state) {
previewing = Object::cast_to<Camera>(pv);
previewing->connect("tree_exiting", this, "_preview_exited_scene");
VS::get_singleton()->viewport_attach_camera(viewport->get_viewport_rid(), previewing->get_camera()); //replace
view_menu->hide();
view_menu->set_disabled(true);
surface->update();
preview_camera->set_pressed(true);
preview_camera->show();