Merge pull request #22460 from neikeq/issue-22403
Mono: Fix not creating generic Array or Dictionary where expected
This commit is contained in:
commit
2e87703136
8 changed files with 179 additions and 62 deletions
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@ -1174,7 +1174,7 @@ bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) {
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GDMonoProperty *property = script->script_class->get_property(p_name);
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if (property) {
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property->set_value(mono_object, GDMonoMarshal::variant_to_mono_object(p_value));
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property->set_value(mono_object, GDMonoMarshal::variant_to_mono_object(p_value, property->get_type()));
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return true;
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}
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@ -128,7 +128,7 @@ namespace Godot.Collections
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for (int i = 0; i < count; i++)
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{
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yield return godot_icall_Array_At(GetPtr(), i);
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yield return this[i];
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}
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}
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@ -166,6 +166,9 @@ namespace Godot.Collections
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static object godot_icall_Array_At(IntPtr ptr, int index);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static object godot_icall_Array_At_Generic(IntPtr ptr, int index, int elemTypeEncoding, IntPtr elemTypeClass);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static void godot_icall_Array_SetAt(IntPtr ptr, int index, object value);
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@ -195,12 +198,23 @@ namespace Godot.Collections
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static void godot_icall_Array_RemoveAt(IntPtr ptr, int index);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass);
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}
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public class Array<T> : IList<T>, ICollection<T>, IEnumerable<T>
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{
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Array objectArray;
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internal static int elemTypeEncoding;
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internal static IntPtr elemTypeClass;
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static Array()
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{
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Array.godot_icall_Array_Generic_GetElementTypeInfo(typeof(T), out elemTypeEncoding, out elemTypeClass);
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}
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public Array()
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{
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objectArray = new Array();
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@ -230,7 +244,7 @@ namespace Godot.Collections
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{
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get
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{
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return (T)objectArray[index];
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return (T)Array.godot_icall_Array_At_Generic(GetPtr(), index, elemTypeEncoding, elemTypeClass);
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}
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set
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{
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@ -287,7 +301,7 @@ namespace Godot.Collections
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for (int i = 0; i < count; i++)
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{
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array[arrayIndex] = (T)objectArray[i];
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array[arrayIndex] = (T)this[i];
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arrayIndex++;
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}
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}
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@ -298,7 +312,7 @@ namespace Godot.Collections
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for (int i = 0; i < count; i++)
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{
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yield return (T)objectArray[i];
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yield return (T)this[i];
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}
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}
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@ -203,6 +203,9 @@ namespace Godot.Collections
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static object godot_icall_Dictionary_GetValue(IntPtr ptr, object key);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static object godot_icall_Dictionary_GetValue_Generic(IntPtr ptr, object key, int valTypeEncoding, IntPtr valTypeClass);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static void godot_icall_Dictionary_SetValue(IntPtr ptr, object key, object value);
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@ -235,6 +238,12 @@ namespace Godot.Collections
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static bool godot_icall_Dictionary_TryGetValue(IntPtr ptr, object key, out object value);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static bool godot_icall_Dictionary_TryGetValue_Generic(IntPtr ptr, object key, out object value, int valTypeEncoding, IntPtr valTypeClass);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static void godot_icall_Dictionary_Generic_GetValueTypeInfo(Type valueType, out int valTypeEncoding, out IntPtr valTypeClass);
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}
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public class Dictionary<TKey, TValue> :
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@ -244,6 +253,14 @@ namespace Godot.Collections
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{
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Dictionary objectDict;
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internal static int valTypeEncoding;
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internal static IntPtr valTypeClass;
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static Dictionary()
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{
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Dictionary.godot_icall_Dictionary_Generic_GetValueTypeInfo(typeof(TValue), out valTypeEncoding, out valTypeClass);
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}
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public Dictionary()
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{
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objectDict = new Dictionary();
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@ -273,7 +290,7 @@ namespace Godot.Collections
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{
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get
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{
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return (TValue)objectDict[key];
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return (TValue)Dictionary.godot_icall_Dictionary_GetValue_Generic(objectDict.GetPtr(), key, valTypeEncoding, valTypeClass);
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}
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set
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{
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@ -382,7 +399,7 @@ namespace Godot.Collections
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public bool TryGetValue(TKey key, out TValue value)
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{
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object retValue;
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bool found = objectDict.TryGetValue(key, out retValue);
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bool found = Dictionary.godot_icall_Dictionary_TryGetValue_Generic(GetPtr(), key, out retValue, valTypeEncoding, valTypeClass);
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value = found ? (TValue)retValue : default(TValue);
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return found;
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}
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@ -53,6 +53,14 @@ MonoObject *godot_icall_Array_At(Array *ptr, int index) {
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return GDMonoMarshal::variant_to_mono_object(ptr->operator[](index));
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}
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MonoObject *godot_icall_Array_At_Generic(Array *ptr, int index, uint32_t type_encoding, GDMonoClass *type_class) {
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if (index < 0 || index > ptr->size()) {
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GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
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return NULL;
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}
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return GDMonoMarshal::variant_to_mono_object(ptr->operator[](index), ManagedType(type_encoding, type_class));
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}
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void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value) {
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if (index < 0 || index > ptr->size()) {
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GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
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@ -122,6 +130,14 @@ void godot_icall_Array_RemoveAt(Array *ptr, int index) {
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ptr->remove(index);
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}
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void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class) {
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MonoType *elem_type = mono_reflection_type_get_type(refltype);
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*type_encoding = mono_type_get_type(elem_type);
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MonoClass *type_class_raw = mono_class_from_mono_type(elem_type);
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*type_class = GDMono::get_singleton()->get_class(type_class_raw);
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}
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Dictionary *godot_icall_Dictionary_Ctor() {
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return memnew(Dictionary);
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}
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@ -144,6 +160,20 @@ MonoObject *godot_icall_Dictionary_GetValue(Dictionary *ptr, MonoObject *key) {
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return GDMonoMarshal::variant_to_mono_object(ret);
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}
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MonoObject *godot_icall_Dictionary_GetValue_Generic(Dictionary *ptr, MonoObject *key, uint32_t type_encoding, GDMonoClass *type_class) {
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Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key));
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if (ret == NULL) {
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MonoObject *exc = mono_object_new(mono_domain_get(), CACHED_CLASS(KeyNotFoundException)->get_mono_ptr());
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#ifdef DEBUG_ENABLED
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CRASH_COND(!exc);
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#endif
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GDMonoUtils::runtime_object_init(exc);
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GDMonoUtils::set_pending_exception((MonoException *)exc);
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return NULL;
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}
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return GDMonoMarshal::variant_to_mono_object(ret, ManagedType(type_encoding, type_class));
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}
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void godot_icall_Dictionary_SetValue(Dictionary *ptr, MonoObject *key, MonoObject *value) {
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ptr->operator[](GDMonoMarshal::mono_object_to_variant(key)) = GDMonoMarshal::mono_object_to_variant(value);
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}
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@ -211,10 +241,29 @@ bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoOb
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return true;
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}
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bool godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class) {
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Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key));
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if (ret == NULL) {
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*value = NULL;
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return false;
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}
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*value = GDMonoMarshal::variant_to_mono_object(ret, ManagedType(type_encoding, type_class));
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return true;
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}
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void godot_icall_Dictionary_Generic_GetValueTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class) {
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MonoType *value_type = mono_reflection_type_get_type(refltype);
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*type_encoding = mono_type_get_type(value_type);
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MonoClass *type_class_raw = mono_class_from_mono_type(value_type);
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*type_class = GDMono::get_singleton()->get_class(type_class_raw);
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}
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void godot_register_collections_icalls() {
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Ctor", (void *)godot_icall_Array_Ctor);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Dtor", (void *)godot_icall_Array_Dtor);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At", (void *)godot_icall_Array_At);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_At_Generic", (void *)godot_icall_Array_At_Generic);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_SetAt", (void *)godot_icall_Array_SetAt);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Count", (void *)godot_icall_Array_Count);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Add", (void *)godot_icall_Array_Add);
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@ -225,10 +274,12 @@ void godot_register_collections_icalls() {
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Insert", (void *)godot_icall_Array_Insert);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Remove", (void *)godot_icall_Array_Remove);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Generic_GetElementTypeInfo", (void *)godot_icall_Array_Generic_GetElementTypeInfo);
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mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Ctor", (void *)godot_icall_Dictionary_Ctor);
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mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Dtor", (void *)godot_icall_Dictionary_Dtor);
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mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue", (void *)godot_icall_Dictionary_GetValue);
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mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_GetValue_Generic", (void *)godot_icall_Dictionary_GetValue_Generic);
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mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_SetValue", (void *)godot_icall_Dictionary_SetValue);
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mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Keys", (void *)godot_icall_Dictionary_Keys);
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mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Values", (void *)godot_icall_Dictionary_Values);
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@ -240,6 +291,8 @@ void godot_register_collections_icalls() {
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mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_RemoveKey", (void *)godot_icall_Dictionary_RemoveKey);
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mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Remove", (void *)godot_icall_Dictionary_Remove);
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mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue", (void *)godot_icall_Dictionary_TryGetValue);
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mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_TryGetValue_Generic", (void *)godot_icall_Dictionary_TryGetValue_Generic);
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mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Generic_GetValueTypeInfo", (void *)godot_icall_Dictionary_Generic_GetValueTypeInfo);
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}
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#endif // MONO_GLUE_ENABLED
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@ -45,6 +45,8 @@ void godot_icall_Array_Dtor(Array *ptr);
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MonoObject *godot_icall_Array_At(Array *ptr, int index);
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MonoObject *godot_icall_Array_At_Generic(Array *ptr, int index, uint32_t type_encoding, GDMonoClass *type_class);
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void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value);
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int godot_icall_Array_Count(Array *ptr);
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@ -65,6 +67,8 @@ bool godot_icall_Array_Remove(Array *ptr, MonoObject *item);
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void godot_icall_Array_RemoveAt(Array *ptr, int index);
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void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class);
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// Dictionary
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Dictionary *godot_icall_Dictionary_Ctor();
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@ -73,6 +77,8 @@ void godot_icall_Dictionary_Dtor(Dictionary *ptr);
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MonoObject *godot_icall_Dictionary_GetValue(Dictionary *ptr, MonoObject *key);
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MonoObject *godot_icall_Dictionary_GetValue_Generic(Dictionary *ptr, MonoObject *key, uint32_t type_encoding, GDMonoClass *type_class);
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void godot_icall_Dictionary_SetValue(Dictionary *ptr, MonoObject *key, MonoObject *value);
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Array *godot_icall_Dictionary_Keys(Dictionary *ptr);
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@ -95,6 +101,10 @@ bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject
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bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value);
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bool godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class);
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void godot_icall_Dictionary_Generic_GetValueTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class);
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// Register internal calls
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void godot_register_collections_icalls();
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@ -259,14 +259,15 @@ void GDMono::initialize() {
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// The following assemblies are not required at initialization
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#ifdef MONO_GLUE_ENABLED
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if (_load_api_assemblies()) {
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if (!core_api_assembly_out_of_sync && !editor_api_assembly_out_of_sync && GDMonoUtils::mono_cache.godot_api_cache_updated) {
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// Everything is fine with the api assemblies, load the project assembly
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_load_project_assembly();
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} else {
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// Everything is fine with the api assemblies, load the project assembly
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_load_project_assembly();
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} else {
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if ((core_api_assembly && (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated)) ||
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(editor_api_assembly && editor_api_assembly_out_of_sync)) {
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#ifdef TOOLS_ENABLED
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// The assembly was successfully loaded, but the full api could not be cached.
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// This is most likely an outdated assembly loaded because of an invalid version in the metadata,
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// so we invalidate the version in the metadata and unload the script domain.
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// This is most likely an outdated assembly loaded because of an invalid version in the
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// metadata, so we invalidate the version in the metadata and unload the script domain.
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if (core_api_assembly_out_of_sync) {
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ERR_PRINT("The loaded Core API assembly is out of sync");
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@ -290,12 +291,12 @@ void GDMono::initialize() {
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#else
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ERR_PRINT("The loaded API assembly is invalid");
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CRASH_NOW();
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#endif
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#endif // TOOLS_ENABLED
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}
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}
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#else
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print_verbose("Mono: Glue disabled, ignoring script assemblies.");
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#endif
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#endif // MONO_GLUE_ENABLED
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print_verbose("Mono: INITIALIZED");
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}
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@ -448,8 +449,10 @@ bool GDMono::_load_core_api_assembly() {
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return true;
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#ifdef TOOLS_ENABLED
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if (metadata_is_api_assembly_invalidated(APIAssembly::API_CORE))
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if (metadata_is_api_assembly_invalidated(APIAssembly::API_CORE)) {
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print_verbose("Mono: Skipping loading of Core API assembly because it was invalidated");
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return false;
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}
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#endif
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bool success = load_assembly(API_ASSEMBLY_NAME, &core_api_assembly);
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@ -460,8 +463,12 @@ bool GDMono::_load_core_api_assembly() {
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core_api_assembly_out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash ||
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GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version ||
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CS_GLUE_VERSION != api_assembly_ver.cs_glue_version;
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#endif
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if (!core_api_assembly_out_of_sync) {
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GDMonoUtils::update_godot_api_cache();
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}
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#else
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GDMonoUtils::update_godot_api_cache();
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#endif
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}
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return success;
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@ -474,8 +481,10 @@ bool GDMono::_load_editor_api_assembly() {
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return true;
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#ifdef TOOLS_ENABLED
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if (metadata_is_api_assembly_invalidated(APIAssembly::API_EDITOR))
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if (metadata_is_api_assembly_invalidated(APIAssembly::API_EDITOR)) {
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print_verbose("Mono: Skipping loading of Editor API assembly because it was invalidated");
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return false;
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}
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#endif
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bool success = load_assembly(EDITOR_API_ASSEMBLY_NAME, &editor_api_assembly);
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@ -533,16 +542,22 @@ bool GDMono::_load_api_assemblies() {
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if (OS::get_singleton()->is_stdout_verbose())
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print_error("Mono: Failed to load Core API assembly");
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return false;
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} else {
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#ifdef TOOLS_ENABLED
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if (!_load_editor_api_assembly()) {
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if (OS::get_singleton()->is_stdout_verbose())
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print_error("Mono: Failed to load Editor API assembly");
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return false;
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}
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#endif
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}
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if (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated)
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return false;
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#ifdef TOOLS_ENABLED
|
||||
if (!_load_editor_api_assembly()) {
|
||||
if (OS::get_singleton()->is_stdout_verbose())
|
||||
print_error("Mono: Failed to load Editor API assembly");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (editor_api_assembly_out_of_sync)
|
||||
return false;
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -708,43 +723,42 @@ Error GDMono::reload_scripts_domain() {
|
|||
|
||||
#ifdef MONO_GLUE_ENABLED
|
||||
if (!_load_api_assemblies()) {
|
||||
return ERR_CANT_OPEN;
|
||||
if ((core_api_assembly && (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated)) ||
|
||||
(editor_api_assembly && editor_api_assembly_out_of_sync)) {
|
||||
// The assembly was successfully loaded, but the full api could not be cached.
|
||||
// This is most likely an outdated assembly loaded because of an invalid version in the
|
||||
// metadata, so we invalidate the version in the metadata and unload the script domain.
|
||||
|
||||
if (core_api_assembly_out_of_sync) {
|
||||
ERR_PRINT("The loaded Core API assembly is out of sync");
|
||||
metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
|
||||
} else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) {
|
||||
ERR_PRINT("The loaded Core API assembly is in sync, but the cache update failed");
|
||||
metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
|
||||
}
|
||||
|
||||
if (editor_api_assembly_out_of_sync) {
|
||||
ERR_PRINT("The loaded Editor API assembly is out of sync");
|
||||
metadata_set_api_assembly_invalidated(APIAssembly::API_EDITOR, true);
|
||||
}
|
||||
|
||||
Error err = _unload_scripts_domain();
|
||||
if (err != OK) {
|
||||
WARN_PRINT("Mono: Failed to unload scripts domain");
|
||||
}
|
||||
|
||||
return ERR_CANT_RESOLVE;
|
||||
} else {
|
||||
return ERR_CANT_OPEN;
|
||||
}
|
||||
}
|
||||
|
||||
if (!core_api_assembly_out_of_sync && !editor_api_assembly_out_of_sync && GDMonoUtils::mono_cache.godot_api_cache_updated) {
|
||||
// Everything is fine with the api assemblies, load the project assembly
|
||||
_load_project_assembly();
|
||||
} else {
|
||||
// The assembly was successfully loaded, but the full api could not be cached.
|
||||
// This is most likely an outdated assembly loaded because of an invalid version in the metadata,
|
||||
// so we invalidate the version in the metadata and unload the script domain.
|
||||
|
||||
if (core_api_assembly_out_of_sync) {
|
||||
ERR_PRINT("The loaded Core API assembly is out of sync");
|
||||
metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
|
||||
} else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) {
|
||||
ERR_PRINT("The loaded Core API assembly is in sync, but the cache update failed");
|
||||
metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
|
||||
}
|
||||
|
||||
if (editor_api_assembly_out_of_sync) {
|
||||
ERR_PRINT("The loaded Editor API assembly is out of sync");
|
||||
metadata_set_api_assembly_invalidated(APIAssembly::API_EDITOR, true);
|
||||
}
|
||||
|
||||
Error err = _unload_scripts_domain();
|
||||
if (err != OK) {
|
||||
WARN_PRINT("Mono: Failed to unload scripts domain");
|
||||
}
|
||||
|
||||
return ERR_CANT_RESOLVE;
|
||||
}
|
||||
|
||||
if (!_load_project_assembly())
|
||||
if (!_load_project_assembly()) {
|
||||
return ERR_CANT_OPEN;
|
||||
}
|
||||
#else
|
||||
print_verbose("Mono: Glue disabled, ignoring script assemblies.");
|
||||
#endif
|
||||
#endif // MONO_GLUE_ENABLED
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
|
|
@ -44,9 +44,14 @@ struct ManagedType {
|
|||
int type_encoding;
|
||||
GDMonoClass *type_class;
|
||||
|
||||
ManagedType() {
|
||||
type_encoding = 0;
|
||||
type_class = NULL;
|
||||
ManagedType() :
|
||||
type_encoding(0),
|
||||
type_class(NULL) {
|
||||
}
|
||||
|
||||
ManagedType(int p_type_encoding, GDMonoClass *p_type_class) :
|
||||
type_encoding(p_type_encoding),
|
||||
type_class(p_type_class) {
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
@ -97,10 +97,14 @@ _FORCE_INLINE_ MonoString *mono_string_from_godot(const String &p_string) {
|
|||
MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_type);
|
||||
MonoObject *variant_to_mono_object(const Variant *p_var);
|
||||
|
||||
_FORCE_INLINE_ MonoObject *variant_to_mono_object(Variant p_var) {
|
||||
_FORCE_INLINE_ MonoObject *variant_to_mono_object(const Variant &p_var) {
|
||||
return variant_to_mono_object(&p_var);
|
||||
}
|
||||
|
||||
_FORCE_INLINE_ MonoObject *variant_to_mono_object(const Variant &p_var, const ManagedType &p_type) {
|
||||
return variant_to_mono_object(&p_var, p_type);
|
||||
}
|
||||
|
||||
Variant mono_object_to_variant(MonoObject *p_obj);
|
||||
|
||||
// Array
|
||||
|
|
Loading…
Reference in a new issue