Replace use of OS::set_exit_code()
by SceneTree::quit()
in EditorNode
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parent
366d3930ac
commit
2ec7c6a6bc
3 changed files with 12 additions and 8 deletions
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@ -295,6 +295,9 @@ public:
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virtual void debug_break();
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virtual int get_exit_code() const;
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// `set_exit_code` should only be used from `SceneTree` (or from a similar
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// level, e.g. from the `Main::start` if leaving without creating a `SceneTree`).
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// For other components, `SceneTree.quit()` should be used instead.
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virtual void set_exit_code(int p_code);
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virtual int get_processor_count() const;
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@ -957,9 +957,10 @@ void EditorNode::_fs_changed() {
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if (!export_error.is_empty()) {
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ERR_PRINT(export_error);
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OS::get_singleton()->set_exit_code(EXIT_FAILURE);
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_exit_editor(EXIT_FAILURE);
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} else {
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_exit_editor(EXIT_SUCCESS);
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}
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_exit_editor();
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}
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}
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@ -1775,7 +1776,7 @@ void EditorNode::restart_editor() {
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to_reopen = get_tree()->get_edited_scene_root()->get_scene_file_path();
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}
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_exit_editor();
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_exit_editor(EXIT_SUCCESS);
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List<String> args;
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args.push_back("--path");
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@ -2992,7 +2993,7 @@ int EditorNode::_next_unsaved_scene(bool p_valid_filename, int p_start) {
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return -1;
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}
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void EditorNode::_exit_editor() {
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void EditorNode::_exit_editor(int p_exit_code) {
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exiting = true;
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resource_preview->stop(); // stop early to avoid crashes
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_save_docks();
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@ -3000,7 +3001,7 @@ void EditorNode::_exit_editor() {
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// Dim the editor window while it's quitting to make it clearer that it's busy
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dim_editor(true);
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get_tree()->quit();
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get_tree()->quit(p_exit_code);
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}
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void EditorNode::_discard_changes(const String &p_str) {
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@ -3050,12 +3051,12 @@ void EditorNode::_discard_changes(const String &p_str) {
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} break;
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case FILE_QUIT: {
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_menu_option_confirm(RUN_STOP, true);
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_exit_editor();
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_exit_editor(EXIT_SUCCESS);
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} break;
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case RUN_PROJECT_MANAGER: {
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_menu_option_confirm(RUN_STOP, true);
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_exit_editor();
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_exit_editor(EXIT_SUCCESS);
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String exec = OS::get_singleton()->get_executable_path();
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List<String> args;
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@ -529,7 +529,7 @@ private:
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void _add_dropped_files_recursive(const Vector<String> &p_files, String to_path);
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String _recent_scene;
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void _exit_editor();
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void _exit_editor(int p_exit_code);
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bool convert_old;
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