Merge pull request #6332 from J08nY/vis-script-setget-flip

VisualScript: Fixed VariableGet vs VariableSet node names, fixes #6325
This commit is contained in:
Rémi Verschelde 2016-08-30 16:59:46 +02:00 committed by GitHub
commit 2f0e2a78b5

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@ -767,7 +767,7 @@ VisualScriptVariableGet::VisualScriptVariableGet() {
////////////////////////////////////////// //////////////////////////////////////////
////////////////VARIABLE GET////////////////// ////////////////VARIABLE SET//////////////////
////////////////////////////////////////// //////////////////////////////////////////
int VisualScriptVariableSet::get_output_sequence_port_count() const { int VisualScriptVariableSet::get_output_sequence_port_count() const {
@ -3417,8 +3417,8 @@ VisualScriptDeconstruct::VisualScriptDeconstruct() {
void register_visual_script_nodes() { void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func("data/set_variable",create_node_generic<VisualScriptVariableGet>); VisualScriptLanguage::singleton->add_register_func("data/set_variable",create_node_generic<VisualScriptVariableSet>);
VisualScriptLanguage::singleton->add_register_func("data/get_variable",create_node_generic<VisualScriptVariableSet>); VisualScriptLanguage::singleton->add_register_func("data/get_variable",create_node_generic<VisualScriptVariableGet>);
VisualScriptLanguage::singleton->add_register_func("data/constant",create_node_generic<VisualScriptConstant>); VisualScriptLanguage::singleton->add_register_func("data/constant",create_node_generic<VisualScriptConstant>);
VisualScriptLanguage::singleton->add_register_func("data/global_constant",create_node_generic<VisualScriptGlobalConstant>); VisualScriptLanguage::singleton->add_register_func("data/global_constant",create_node_generic<VisualScriptGlobalConstant>);
VisualScriptLanguage::singleton->add_register_func("data/math_constant",create_node_generic<VisualScriptMathConstant>); VisualScriptLanguage::singleton->add_register_func("data/math_constant",create_node_generic<VisualScriptMathConstant>);