SpriteFrames Editor: Fix FPS applied to two animations when switching animation

This commit is contained in:
Danil Alexeev 2023-07-25 10:46:14 +03:00
parent f6187014ec
commit 2f1e135573
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GPG key ID: 124453E157DA8DC7

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@ -846,13 +846,6 @@ void SpriteFramesEditor::_animation_selected() {
return;
}
if (frames->has_animation(edited_anim)) {
double value = anim_speed->get_line_edit()->get_text().to_float();
if (!Math::is_equal_approx(value, (double)frames->get_animation_speed(edited_anim))) {
_animation_speed_changed(value);
}
}
TreeItem *selected = animations->get_selected();
ERR_FAIL_COND(!selected);
edited_anim = selected->get_text(0);
@ -1240,9 +1233,9 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
if (animated_sprite) {
String autoplay_name = animated_sprite->call("get_autoplay");
if (autoplay_name.is_empty()) {
autoplay->set_pressed(false);
autoplay->set_pressed_no_signal(false);
} else {
autoplay->set_pressed(String(edited_anim) == autoplay_name);
autoplay->set_pressed_no_signal(String(edited_anim) == autoplay_name);
}
}
@ -1298,8 +1291,8 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
}
}
anim_speed->set_value(frames->get_animation_speed(edited_anim));
anim_loop->set_pressed(frames->get_animation_loop(edited_anim));
anim_speed->set_value_no_signal(frames->get_animation_speed(edited_anim));
anim_loop->set_pressed_no_signal(frames->get_animation_loop(edited_anim));
updating = false;
}
@ -1705,7 +1698,8 @@ SpriteFramesEditor::SpriteFramesEditor() {
sub_vb->add_child(animations);
animations->set_v_size_flags(SIZE_EXPAND_FILL);
animations->set_hide_root(true);
animations->connect("cell_selected", callable_mp(this, &SpriteFramesEditor::_animation_selected));
// HACK: The cell_selected signal is emitted before the FPS spinbox loses focus and applies the change.
animations->connect("cell_selected", callable_mp(this, &SpriteFramesEditor::_animation_selected), CONNECT_DEFERRED);
animations->connect("item_edited", callable_mp(this, &SpriteFramesEditor::_animation_name_edited));
animations->set_allow_reselect(true);
@ -1834,6 +1828,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
frame_duration->set_custom_arrow_step(0.1);
frame_duration->set_allow_lesser(false);
frame_duration->set_allow_greater(true);
frame_duration->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_frame_duration_changed));
hbc_frame_duration->add_child(frame_duration);
// Wide empty separation control. (like BoxContainer::add_spacer())
@ -1864,6 +1859,7 @@ SpriteFramesEditor::SpriteFramesEditor() {
hbc_zoom->add_child(zoom_in);
file = memnew(EditorFileDialog);
file->connect("files_selected", callable_mp(this, &SpriteFramesEditor::_file_load_request).bind(-1));
add_child(file);
frame_list = memnew(ItemList);
@ -1919,8 +1915,6 @@ SpriteFramesEditor::SpriteFramesEditor() {
zoom_in->set_shortcut(ED_SHORTCUT_ARRAY("sprite_frames/zoom_in", TTR("Zoom In"),
{ int32_t(KeyModifierMask::CMD_OR_CTRL | Key::EQUAL), int32_t(KeyModifierMask::CMD_OR_CTRL | Key::KP_ADD) }));
file->connect("files_selected", callable_mp(this, &SpriteFramesEditor::_file_load_request).bind(-1));
frame_duration->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_frame_duration_changed));
loading_scene = false;
sel = -1;