From 6c08f4ea4e69c2e903537be7ffbd9bac71f8c5e9 Mon Sep 17 00:00:00 2001 From: Mariano Suligoy Date: Wed, 6 Mar 2019 15:31:16 -0300 Subject: [PATCH] TileSetEditor: Don't draw invalid occlusion shapes. Fixes #24238 --- editor/plugins/tile_set_editor_plugin.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/editor/plugins/tile_set_editor_plugin.cpp b/editor/plugins/tile_set_editor_plugin.cpp index 5b54384ee05..dc099b84a7c 100644 --- a/editor/plugins/tile_set_editor_plugin.cpp +++ b/editor/plugins/tile_set_editor_plugin.cpp @@ -2460,10 +2460,12 @@ void TileSetEditor::draw_polygon_shapes() { workspace->draw_polygon(polygon, colors); if (!creating_shape) { - for (int j = 0; j < polygon.size() - 1; j++) { - workspace->draw_line(polygon[j], polygon[j + 1], c_border, 1, true); + if (polygon.size() > 1) { + for (int j = 0; j < polygon.size() - 1; j++) { + workspace->draw_line(polygon[j], polygon[j + 1], c_border, 1, true); + } + workspace->draw_line(polygon[polygon.size() - 1], polygon[0], c_border, 1, true); } - workspace->draw_line(polygon[polygon.size() - 1], polygon[0], c_border, 1, true); } if (shape == edited_occlusion_shape) { draw_handles = true;