Merge pull request #6793 from volzhs/save-branch
Replace a node with saved branch scene instance
This commit is contained in:
commit
2f57249c29
2 changed files with 30 additions and 1 deletions
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@ -238,6 +238,34 @@ void SceneTreeDock::_perform_instance_scenes(const Vector<String>& p_files,Node*
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}
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}
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void SceneTreeDock::_replace_with_branch_scene(const String& p_file,Node* base) {
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Ref<PackedScene> sdata = ResourceLoader::load(p_file);
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if (!sdata.is_valid()) {
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accept->get_ok()->set_text(TTR("Ugh"));
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accept->set_text(vformat(TTR("Error loading scene from %s"),p_file));
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accept->popup_centered_minsize();
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return;
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}
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Node *instanced_scene=sdata->instance(true);
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if (!instanced_scene) {
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accept->get_ok()->set_text(TTR("Ugh"));
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accept->set_text(vformat(TTR("Error instancing scene from %s"),p_file));
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accept->popup_centered_minsize();
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return;
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}
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Node *parent = base->get_parent();
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int pos = base->get_index();
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memdelete(base);
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parent->add_child(instanced_scene);
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parent->move_child(instanced_scene, pos);
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instanced_scene->set_owner(edited_scene);
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editor_selection->clear();
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editor_selection->add_node(instanced_scene);
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scene_tree->set_selected(instanced_scene);
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}
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bool SceneTreeDock::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) {
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bool SceneTreeDock::_cyclical_dependency_exists(const String& p_target_scene_path, Node* p_desired_node) {
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int childCount = p_desired_node->get_child_count();
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int childCount = p_desired_node->get_child_count();
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@ -1513,7 +1541,7 @@ void SceneTreeDock::_new_scene_from(String p_file) {
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accept->popup_centered_minsize();
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accept->popup_centered_minsize();
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return;
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return;
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}
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}
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_replace_with_branch_scene(p_file, base);
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} else {
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} else {
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accept->get_ok()->set_text(TTR("I see.."));
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accept->get_ok()->set_text(TTR("I see.."));
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accept->set_text(TTR("Error duplicating scene to save it."));
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accept->set_text(TTR("Error duplicating scene to save it."));
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@ -153,6 +153,7 @@ class SceneTreeDock : public VBoxContainer {
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void _filter_changed(const String& p_filter);
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void _filter_changed(const String& p_filter);
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void _perform_instance_scenes(const Vector<String>& p_files,Node* parent,int p_pos);
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void _perform_instance_scenes(const Vector<String>& p_files,Node* parent,int p_pos);
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void _replace_with_branch_scene(const String& p_file,Node* base);
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protected:
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protected:
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