Fix Android get_screen_orientation() not returning valid values

This commit is contained in:
Marcel Admiraal 2021-11-21 11:37:09 +00:00
parent ed02b8af59
commit 2fa4c6498a
2 changed files with 31 additions and 2 deletions

View file

@ -119,7 +119,9 @@ DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(in
GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE); ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE);
return (ScreenOrientation)godot_io_java->get_screen_orientation(); const int orientation = godot_io_java->get_screen_orientation();
ERR_FAIL_INDEX_V_MSG(orientation, 7, SCREEN_LANDSCAPE, "Unrecognized screen orientation");
return (ScreenOrientation)orientation;
} }
int DisplayServerAndroid::get_screen_count() const { int DisplayServerAndroid::get_screen_count() const {

View file

@ -288,7 +288,34 @@ public class GodotIO {
} }
public int getScreenOrientation() { public int getScreenOrientation() {
return activity.getRequestedOrientation(); int orientation = activity.getRequestedOrientation();
switch (orientation) {
case ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE:
return SCREEN_LANDSCAPE;
case ActivityInfo.SCREEN_ORIENTATION_PORTRAIT:
return SCREEN_PORTRAIT;
case ActivityInfo.SCREEN_ORIENTATION_REVERSE_LANDSCAPE:
return SCREEN_REVERSE_LANDSCAPE;
case ActivityInfo.SCREEN_ORIENTATION_REVERSE_PORTRAIT:
return SCREEN_REVERSE_PORTRAIT;
case ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE:
case ActivityInfo.SCREEN_ORIENTATION_USER_LANDSCAPE:
return SCREEN_SENSOR_LANDSCAPE;
case ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT:
case ActivityInfo.SCREEN_ORIENTATION_USER_PORTRAIT:
return SCREEN_SENSOR_PORTRAIT;
case ActivityInfo.SCREEN_ORIENTATION_SENSOR:
case ActivityInfo.SCREEN_ORIENTATION_FULL_SENSOR:
case ActivityInfo.SCREEN_ORIENTATION_FULL_USER:
return SCREEN_SENSOR;
case ActivityInfo.SCREEN_ORIENTATION_UNSPECIFIED:
case ActivityInfo.SCREEN_ORIENTATION_USER:
case ActivityInfo.SCREEN_ORIENTATION_BEHIND:
case ActivityInfo.SCREEN_ORIENTATION_NOSENSOR:
case ActivityInfo.SCREEN_ORIENTATION_LOCKED:
default:
return -1;
}
} }
public void setEdit(GodotEditText _edit) { public void setEdit(GodotEditText _edit) {