Wayland: switch pointer position handling to doubles

This reduces even further the amount of work we have to do when scaling
and potentially improves input accuracy as now the input code is free
from any form of rounding.
This commit is contained in:
Riteo 2024-07-07 08:59:13 +02:00
parent b97110cd30
commit 2ff50119dc
2 changed files with 13 additions and 13 deletions

View file

@ -1412,10 +1412,10 @@ void WaylandThread::_wl_pointer_on_motion(void *data, struct wl_pointer *wl_poin
PointerData &pd = ss->pointer_data_buffer;
// TODO: Scale only when sending the Wayland message.
pd.position.x = wl_fixed_to_int(surface_x);
pd.position.y = wl_fixed_to_int(surface_y);
pd.position.x = wl_fixed_to_double(surface_x);
pd.position.y = wl_fixed_to_double(surface_y);
pd.position = scale_vector2i(pd.position, window_state_get_scale_factor(ws));
pd.position *= window_state_get_scale_factor(ws);
pd.motion_time = time;
}
@ -1528,7 +1528,7 @@ void WaylandThread::_wl_pointer_on_frame(void *data, struct wl_pointer *wl_point
mm->set_position(pd.position);
mm->set_global_position(pd.position);
Vector2i pos_delta = pd.position - old_pd.position;
Vector2 pos_delta = pd.position - old_pd.position;
if (old_pd.relative_motion_time != pd.relative_motion_time) {
uint32_t time_delta = pd.relative_motion_time - old_pd.relative_motion_time;
@ -1645,7 +1645,7 @@ void WaylandThread::_wl_pointer_on_frame(void *data, struct wl_pointer *wl_point
// We have to set the last position pressed here as we can't take for
// granted what the individual events might have seen due to them not having
// a garaunteed order.
// a guaranteed order.
if (mb->is_pressed()) {
pd.last_pressed_position = pd.position;
}
@ -2372,9 +2372,9 @@ void WaylandThread::_wp_tablet_tool_on_motion(void *data, struct zwp_tablet_tool
double scale_factor = window_state_get_scale_factor(ws);
td.position.x = wl_fixed_to_int(x);
td.position.y = wl_fixed_to_int(y);
td.position = scale_vector2i(td.position, scale_factor);
td.position.x = wl_fixed_to_double(x);
td.position.y = wl_fixed_to_double(y);
td.position *= scale_factor;
td.motion_time = OS::get_singleton()->get_ticks_msec();
}
@ -2509,7 +2509,7 @@ void WaylandThread::_wp_tablet_tool_on_frame(void *data, struct zwp_tablet_tool_
mm->set_relative(td.position - old_td.position);
mm->set_relative_screen_position(mm->get_relative());
Vector2i pos_delta = td.position - old_td.position;
Vector2 pos_delta = td.position - old_td.position;
uint32_t time_delta = td.motion_time - old_td.motion_time;
mm->set_velocity((Vector2)pos_delta / time_delta);

View file

@ -295,7 +295,7 @@ public:
};
struct PointerData {
Point2i position;
Point2 position;
uint32_t motion_time = 0;
// Relative motion has its own optional event and so needs its own time.
@ -305,7 +305,7 @@ public:
BitField<MouseButtonMask> pressed_button_mask;
MouseButton last_button_pressed = MouseButton::NONE;
Point2i last_pressed_position;
Point2 last_pressed_position;
// This is needed to check for a new double click every time.
bool double_click_begun = false;
@ -325,14 +325,14 @@ public:
};
struct TabletToolData {
Point2i position;
Point2 position;
Vector2 tilt;
uint32_t pressure = 0;
BitField<MouseButtonMask> pressed_button_mask;
MouseButton last_button_pressed = MouseButton::NONE;
Point2i last_pressed_position;
Point2 last_pressed_position;
bool double_click_begun = false;