Merge pull request #9702 from groud/canvas_editor_update

[WIP] Canvas editor code clean-up (and improvements)
This commit is contained in:
Rémi Verschelde 2017-07-25 08:40:39 +02:00 committed by GitHub
commit 303370d03d
2 changed files with 117 additions and 212 deletions

View file

@ -35,10 +35,10 @@
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/script_editor_debugger.h"
#include "project_settings.h"
#include "os/input.h"
#include "os/keyboard.h"
#include "print_string.h"
#include "project_settings.h"
#include "scene/2d/light_2d.h"
#include "scene/2d/particles_2d.h"
#include "scene/2d/polygon_2d.h"
@ -241,7 +241,6 @@ void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
} else if (!Input::get_singleton()->is_mouse_button_pressed(0)) {
List<Node *> &selection = editor_selection->get_selected_node_list();
Vector2 mouse_pos = viewport->get_local_mouse_pos();
if (selection.size() && viewport->get_rect().has_point(mouse_pos)) {
//just in case, make it work if over viewport
@ -258,7 +257,6 @@ void CanvasItemEditor::_tool_select(int p_index) {
ToolButton *tb[TOOL_MAX] = { select_button, list_select_button, move_button, rotate_button, pivot_button, pan_button };
for (int i = 0; i < TOOL_MAX; i++) {
tb[i]->set_pressed(i == p_index);
}
@ -449,44 +447,7 @@ bool CanvasItemEditor::_is_part_of_subscene(CanvasItem *p_item) {
return item_owner && item_owner != scene_node && p_item != scene_node && item_owner->get_filename() != "";
}
// slow but modern computers should have no problem
CanvasItem *CanvasItemEditor::_select_canvas_item_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
if (!p_node)
return NULL;
if (p_node->cast_to<Viewport>())
return NULL;
CanvasItem *c = p_node->cast_to<CanvasItem>();
for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
CanvasItem *r = NULL;
if (c && !c->is_set_as_toplevel())
r = _select_canvas_item_at_pos(p_pos, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform);
else {
CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
r = _select_canvas_item_at_pos(p_pos, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform); //use base transform
}
if (r)
return r;
}
if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !_is_part_of_subscene(c) && !c->cast_to<CanvasLayer>()) {
Rect2 rect = c->get_item_rect();
Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos);
if (rect.has_point(local_pos))
return c;
}
return NULL;
}
void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items) {
void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, unsigned int limit) {
if (!p_node)
return;
if (p_node->cast_to<Viewport>())
@ -502,6 +463,9 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no
CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
_find_canvas_items_at_pos(p_pos, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform
}
if (limit != 0 && r_items.size() >= limit)
return;
}
if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) {
@ -565,72 +529,50 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_n
}
}
bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag) {
if (p_append) {
//additive selection
if (!item) {
if (p_drag) {
drag_from = transform.affine_inverse().xform(p_click_pos);
box_selecting = true;
box_selecting_to = drag_from;
}
return false; //nothing to add
}
if (editor_selection->is_selected(item)) {
//already in here, erase it
editor_selection->remove_node(item);
//_remove_canvas_item(c);
viewport->update();
return false;
}
_append_canvas_item(item);
void CanvasItemEditor::_select_click_on_empty_area(Point2 p_click_pos, bool p_append, bool p_box_selection) {
if (!p_append) {
editor_selection->clear();
viewport->update();
};
return true;
if (p_box_selection) {
// Start a box selection
drag_from = transform.affine_inverse().xform(p_click_pos);
box_selecting = true;
box_selecting_to = drag_from;
}
}
} else {
//regular selection
if (!item) {
//clear because nothing clicked
editor_selection->clear();
if (p_drag) {
drag_from = transform.affine_inverse().xform(p_click_pos);
box_selecting = true;
box_selecting_to = drag_from;
}
viewport->update();
return false;
bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag) {
bool still_selected = true;
if (p_append) {
if (editor_selection->is_selected(item)) {
// Already in the selection, remove it from the selected nodes
editor_selection->remove_node(item);
still_selected = false;
} else {
// Add the item to the selection
_append_canvas_item(item);
}
} else {
if (!editor_selection->is_selected(item)) {
//select a new one and clear previous selection
// Select a new one and clear previous selection
editor_selection->clear();
editor_selection->add_node(item);
//reselect
// Reselect
if (get_tree()->is_editor_hint()) {
editor->call("edit_node", item);
}
}
if (p_drag) {
_prepare_drag(p_click_pos);
}
viewport->update();
return true;
}
if (still_selected && p_drag) {
// Drag the node(s) if requested
_prepare_drag(p_click_pos);
}
viewport->update();
return still_selected;
}
void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE p_move_mode) {
@ -766,7 +708,7 @@ CanvasItem *CanvasItemEditor::get_single_item() {
return single_item;
}
CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D &p_xform, const Rect2 &p_local_rect, const Point2 &p_click, Vector2 &r_point) {
CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Point2 &p_click, Vector2 &r_point) {
CanvasItem *canvas_item = get_single_item();
@ -805,8 +747,6 @@ CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D &
float radius = (select_handle->get_size().width / 2) * 1.5;
//try draggers
for (int i = 0; i < 4; i++) {
int prev = (i + 3) % 4;
@ -831,14 +771,6 @@ CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D &
return dragger[i * 2 + 1];
}
/*
if (rect.has_point(xform.affine_inverse().xform(p_click))) {
r_point=_find_topleftmost_point();
return DRAG_ALL;
}*/
//try draggers
return DRAG_NONE;
}
@ -966,7 +898,7 @@ void CanvasItemEditor::_selection_result_pressed(int p_result) {
CanvasItem *item = selection_results[p_result].item;
if (item)
_select(item, Point2(), additive_selection, false);
_select_click_on_item(item, Point2(), additive_selection, false);
}
void CanvasItemEditor::_selection_menu_hide() {
@ -1006,7 +938,8 @@ void CanvasItemEditor::_list_select(const Ref<InputEventMouseButton> &b) {
selection_results.clear();
additive_selection = b->get_shift();
if (!_select(item, click, additive_selection, false))
if (!_select_click_on_item(item, click, additive_selection, false))
return;
} else if (!selection_results.empty()) {
@ -1048,7 +981,6 @@ void CanvasItemEditor::_list_select(const Ref<InputEventMouseButton> &b) {
void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
{
EditorNode *en = editor;
EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
@ -1062,11 +994,11 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
Ref<InputEventMouseButton> b = p_event;
if (b.is_valid()) {
// Button event
if (b->get_button_index() == BUTTON_WHEEL_DOWN) {
// Scroll or pan down
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
v_scroll->set_value(v_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
@ -1092,7 +1024,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
if (b->get_button_index() == BUTTON_WHEEL_UP) {
// Scroll or pan up
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
v_scroll->set_value(v_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
@ -1116,7 +1048,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
if (b->get_button_index() == BUTTON_WHEEL_LEFT) {
// Pan left
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
h_scroll->set_value(h_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
@ -1124,7 +1056,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
if (b->get_button_index() == BUTTON_WHEEL_RIGHT) {
// Pan right
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
h_scroll->set_value(h_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
@ -1134,29 +1066,24 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
if (b->get_button_index() == BUTTON_RIGHT) {
if (b->is_pressed() && (tool == TOOL_SELECT && b->get_alt())) {
// Open the selection list
_list_select(b);
return;
}
if (get_item_count() > 0 && drag != DRAG_NONE) {
//cancel drag
// Cancel a drag
if (bone_ik_list.size()) {
for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) {
E->get().node->edit_set_state(E->get().orig_state);
}
bone_ik_list.clear();
} else {
List<Node *> &selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
@ -1180,33 +1107,23 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
can_move_pivot = false;
} else if (box_selecting) {
// Cancel box selection
box_selecting = false;
viewport->update();
} else if (b->is_pressed()) {
#if 0
ref_item = NULL;
Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene();
if ( scene ) ref_item =_select_canvas_item_at_pos( Point2( b.x, b.y ), scene, transform );
#endif
//popup->set_position(Point2(b.x,b.y));
//popup->popup();
}
return;
}
/*
if (!canvas_items.size())
return;
*/
if (b->get_button_index() == BUTTON_LEFT && tool == TOOL_LIST_SELECT) {
if (b->is_pressed())
// Open the selection list
_list_select(b);
return;
}
if (b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) {
if (b->is_pressed()) {
// Set the pivot point
Point2 mouse_pos = b->get_position();
mouse_pos = transform.affine_inverse().xform(mouse_pos);
mouse_pos = snap_point(mouse_pos);
@ -1216,16 +1133,18 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
if (tool == TOOL_PAN || b->get_button_index() != BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE))
// Pan the view
return;
// -- From now we consider that the button is BUTTON_LEFT --
if (!b->is_pressed()) {
if (drag != DRAG_NONE) {
// Stop dragging
if (undo_redo) {
if (bone_ik_list.size()) {
undo_redo->create_action(TTR("Edit IK Chain"));
for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) {
@ -1241,7 +1160,6 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->commit_action();
} else {
undo_redo->create_action(TTR("Edit CanvasItem"));
List<Node *> &selection = editor_selection->get_selected_node_list();
@ -1285,11 +1203,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
if (box_selecting) {
#if 0
if ( ! b->get_shift() ) _clear_canvas_items();
if ( box_selection_end() ) return;
#endif
// Stop box selection
Node *scene = editor->get_edited_scene();
if (scene) {
@ -1316,6 +1230,8 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
return;
}
// -- From now we consider that the button is BUTTON_LEFT and that it is pressed --
Map<ObjectID, BoneList>::Element *Cbone = NULL; //closest
{
@ -1390,19 +1306,16 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
}
CanvasItem *single_item = get_single_item();
if (single_item) {
//try single canvas_item edit
CanvasItem *canvas_item = single_item;
// Single selected item
CanvasItem *canvas_item = get_single_item();
if (canvas_item) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
ERR_FAIL_COND(!se);
Point2 click = b->get_position();
// Rotation
if ((b->get_control() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
drag = DRAG_ROTATE;
drag_from = transform.affine_inverse().xform(click);
se->undo_state = canvas_item->edit_get_state();
@ -1413,72 +1326,59 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
return;
}
Transform2D xform = transform * canvas_item->get_global_transform_with_canvas();
Rect2 rect = canvas_item->get_item_rect();
//float handle_radius = handle_len * 1.4144; //magic number, guess what it means!
if (tool == TOOL_SELECT) {
drag = _find_drag_type(xform, rect, click, drag_point_from);
// Open a sub-scene on double-click
if (b->is_doubleclick()) {
if (canvas_item->get_filename() != "" && canvas_item != editor->get_edited_scene()) {
editor->open_request(canvas_item->get_filename());
return;
}
}
if (drag != DRAG_NONE && (!Cbone || drag != DRAG_ALL)) {
// Drag
drag = _find_drag_type(click, drag_point_from);
if (drag != DRAG_NONE) {
drag_from = transform.affine_inverse().xform(click);
se->undo_state = canvas_item->edit_get_state();
if (canvas_item->cast_to<Node2D>())
se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot();
if (canvas_item->cast_to<Control>())
se->undo_pivot = canvas_item->cast_to<Control>()->get_pivot_offset();
return;
}
} else {
drag = DRAG_NONE;
}
}
//multi canvas_item edit
// Multiple selected items
Point2 click = b->get_position();
if ((b->get_alt() || tool == TOOL_MOVE) && get_item_count()) {
// Drag the nodes
_prepare_drag(click);
viewport->update();
return;
}
Node *scene = editor->get_edited_scene();
if (!scene)
return;
/*
if (current_window) {
//no window.... ?
click-=current_window->get_scroll();
}*/
CanvasItem *c = NULL;
if (Cbone) {
Object *obj = ObjectDB::get_instance(Cbone->get().bone);
if (obj)
c = obj->cast_to<CanvasItem>();
if (c)
c = c->get_parent_item();
}
Node *scene = editor->get_edited_scene();
if (!scene)
return;
// Find the item to select
if (!c) {
c = _select_canvas_item_at_pos(click, scene, transform, Transform2D());
Vector<_SelectResult> selection;
_find_canvas_items_at_pos(click, scene, transform, Transform2D(), selection, 1);
if (!selection.empty())
c = selection[0].item;
CanvasItem *cn = c;
while (cn) {
if (cn->has_meta("_edit_group_")) {
c = cn;
@ -1488,28 +1388,29 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
Node *n = c;
while ((n && n != scene && n->get_owner() != scene) || (n && !n->is_class("CanvasItem"))) {
n = n->get_parent();
};
c = n->cast_to<CanvasItem>();
#if 0
if ( b->is_pressed() ) box_selection_start( click );
#endif
// Select the item
additive_selection = b->get_shift();
if (!_select(c, click, additive_selection))
if (!c) {
_select_click_on_empty_area(click, additive_selection, true);
} else if (!_select_click_on_item(c, click, additive_selection, true)) {
return;
}
}
Ref<InputEventMouseMotion> m = p_event;
if (m.is_valid()) {
// Mouse motion event
if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
viewport->call_deferred("grab_focus");
if (box_selecting) {
// Update box selection
box_selecting_to = transform.affine_inverse().xform(m->get_position());
viewport->update();
return;
@ -1618,8 +1519,21 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
Vector2 minsize = canvas_item->edit_get_minimum_size();
if (uniform) {
// Keep the height/width ratio of the item
float aspect = local_rect.size.aspect();
switch (drag) {
case DRAG_LEFT: {
drag_vector.y = -drag_vector.x / aspect;
} break;
case DRAG_RIGHT: {
drag_vector.y = drag_vector.x / aspect;
} break;
case DRAG_TOP: {
drag_vector.x = -drag_vector.y * aspect;
} break;
case DRAG_BOTTOM: {
drag_vector.x = drag_vector.y * aspect;
} break;
case DRAG_BOTTOM_LEFT:
case DRAG_TOP_RIGHT: {
if (aspect > 1.0) { // width > height, take x as reference
@ -1636,7 +1550,17 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
drag_vector.x = drag_vector.y * aspect;
}
} break;
default: {}
}
} else {
switch (drag) {
case DRAG_RIGHT:
case DRAG_LEFT: {
drag_vector.y = 0;
} break;
case DRAG_TOP:
case DRAG_BOTTOM: {
drag_vector.x = 0;
} break;
}
}
@ -1645,44 +1569,25 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
begin += drag_vector;
end += drag_vector;
} break;
case DRAG_RIGHT: {
incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
} break;
case DRAG_BOTTOM: {
incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
} break;
case DRAG_RIGHT:
case DRAG_BOTTOM:
case DRAG_BOTTOM_RIGHT: {
incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
} break;
case DRAG_TOP_LEFT: {
incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
} break;
case DRAG_TOP: {
incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
} break;
case DRAG_LEFT: {
incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
} break;
case DRAG_TOP:
case DRAG_TOP_RIGHT: {
incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
} break;
case DRAG_LEFT:
case DRAG_BOTTOM_LEFT: {
incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
} break;

View file

@ -303,11 +303,11 @@ class CanvasItemEditor : public VBoxContainer {
int handle_len;
bool _is_part_of_subscene(CanvasItem *p_item);
CanvasItem *_select_canvas_item_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform);
void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items);
void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, unsigned int limit = 0);
void _find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, List<CanvasItem *> *r_items);
bool _select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag = true);
void _select_click_on_empty_area(Point2 p_click_pos, bool p_append, bool p_box_selection);
bool _select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag);
ConfirmationDialog *snap_dialog;
@ -325,7 +325,7 @@ class CanvasItemEditor : public VBoxContainer {
void _key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE p_move_mode);
void _list_select(const Ref<InputEventMouseButton> &b);
DragType _find_drag_type(const Transform2D &p_xform, const Rect2 &p_local_rect, const Point2 &p_click, Vector2 &r_point);
DragType _find_drag_type(const Point2 &p_click, Vector2 &r_point);
void _prepare_drag(const Point2 &p_click_pos);
void _popup_callback(int p_op);