Merge pull request #34259 from timothyqiu/validate-texture-32982
Fixes crash after set_piece_texture with invalid texture
This commit is contained in:
commit
30cf60bb89
1 changed files with 1 additions and 0 deletions
|
@ -1333,6 +1333,7 @@ void LargeTexture::set_piece_offset(int p_idx, const Point2 &p_offset) {
|
|||
void LargeTexture::set_piece_texture(int p_idx, const Ref<Texture> &p_texture) {
|
||||
|
||||
ERR_FAIL_COND(p_texture == this);
|
||||
ERR_FAIL_COND(p_texture.is_null());
|
||||
ERR_FAIL_INDEX(p_idx, pieces.size());
|
||||
pieces.write[p_idx].texture = p_texture;
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue