Fix AnimationEditor ignoring region of Sprite2D

This commit is contained in:
Salia Nifo 2023-02-06 16:24:03 -05:00
parent 945207885b
commit 3154872177

View file

@ -389,7 +389,7 @@ Rect2 AnimationTrackEditSpriteFrame::get_key_rect(int p_index, float p_pixels_se
size = texture->get_size();
if (bool(object->call("is_region"))) {
if (bool(object->call("is_region_enabled"))) {
size = Rect2(object->call("get_region_rect")).size;
}
@ -479,7 +479,7 @@ void AnimationTrackEditSpriteFrame::draw_key(int p_index, float p_pixels_sec, in
region.size = texture->get_size();
if (bool(object->call("is_region"))) {
if (bool(object->call("is_region_enabled"))) {
region = Rect2(object->call("get_region_rect"));
}