Merge pull request #46687 from QbieShay/fix-particle-rotate-y
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commit
31581ca429
1 changed files with 1 additions and 1 deletions
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@ -567,7 +567,7 @@ void ParticlesMaterial::_update_shader() {
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}
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// turn particle by rotation in Y
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if (flags[FLAG_ROTATE_Y]) {
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code += " TRANSFORM = TRANSFORM * mat4(vec4(cos(CUSTOM.x), 0.0, -sin(CUSTOM.x), 0.0), vec4(0.0, 1.0, 0.0, 0.0), vec4(sin(CUSTOM.x), 0.0, cos(CUSTOM.x), 0.0), vec4(0.0, 0.0, 0.0, 1.0));\n";
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code += " TRANSFORM = mat4(vec4(cos(CUSTOM.x), 0.0, -sin(CUSTOM.x), 0.0), vec4(0.0, 1.0, 0.0, 0.0), vec4(sin(CUSTOM.x), 0.0, cos(CUSTOM.x), 0.0), vec4(0.0, 0.0, 0.0, 1.0));\n";
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}
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}
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//scale by scale
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