From 67dd4f15ee8fe44d9388c781bf9688f39afc4740 Mon Sep 17 00:00:00 2001 From: kleonc <9283098+kleonc@users.noreply.github.com> Date: Fri, 10 Dec 2021 16:54:47 +0100 Subject: [PATCH] Tree Don't consume mouse event by collapse arrow which isn't shown --- scene/gui/tree.cpp | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) diff --git a/scene/gui/tree.cpp b/scene/gui/tree.cpp index 5a6ac7c0d26..706f8b0161a 100644 --- a/scene/gui/tree.cpp +++ b/scene/gui/tree.cpp @@ -2316,12 +2316,9 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int return -1; } - if (!p_item->disable_folding && !hide_folding && (p_pos.x >= x_ofs && p_pos.x < (x_ofs + cache.item_margin))) { - if (p_item->first_child) { - p_item->set_collapsed(!p_item->is_collapsed()); - } - - return -1; //handled! + if (!p_item->disable_folding && !hide_folding && p_item->first_child && (p_pos.x >= x_ofs && p_pos.x < (x_ofs + cache.item_margin))) { + p_item->set_collapsed(!p_item->is_collapsed()); + return -1; } int x = p_pos.x;