Merge pull request #46856 from lawnjelly/ninepatch_defaults
Change default ninepatch mode to scaling
This commit is contained in:
commit
31cb0f06c0
2 changed files with 5 additions and 5 deletions
|
@ -1034,8 +1034,8 @@
|
|||
Fix to improve physics jitter, specially on monitors where refresh rate is different than the physics FPS.
|
||||
[b]Note:[/b] This property is only read when the project starts. To change the physics FPS at runtime, set [member Engine.physics_jitter_fix] instead.
|
||||
</member>
|
||||
<member name="rendering/2d/options/ninepatch_mode" type="int" setter="" getter="" default="0">
|
||||
Choose between default mode where corner scalings are preserved matching the artwork, and scaling mode.
|
||||
<member name="rendering/2d/options/ninepatch_mode" type="int" setter="" getter="" default="1">
|
||||
Choose between fixed mode where corner scalings are preserved matching the artwork, and scaling mode.
|
||||
Not available in GLES3 when [member rendering/batching/options/use_batching] is off.
|
||||
</member>
|
||||
<member name="rendering/2d/options/use_nvidia_rect_flicker_workaround" type="bool" setter="" getter="" default="false">
|
||||
|
|
|
@ -2448,9 +2448,9 @@ VisualServer::VisualServer() {
|
|||
GLOBAL_DEF(sz_balance_render_tree, 0.0f);
|
||||
ProjectSettings::get_singleton()->set_custom_property_info(sz_balance_render_tree, PropertyInfo(Variant::REAL, sz_balance_render_tree, PROPERTY_HINT_RANGE, "0.0,1.0,0.01"));
|
||||
|
||||
GLOBAL_DEF("rendering/2d/options/use_software_skinning", true);
|
||||
GLOBAL_DEF("rendering/2d/options/ninepatch_mode", 0);
|
||||
ProjectSettings::get_singleton()->set_custom_property_info("rendering/2d/options/ninepatch_mode", PropertyInfo(Variant::INT, "rendering/2d/options/ninepatch_mode", PROPERTY_HINT_ENUM, "Default,Scaling"));
|
||||
GLOBAL_DEF_RST("rendering/2d/options/use_software_skinning", true);
|
||||
GLOBAL_DEF_RST("rendering/2d/options/ninepatch_mode", 1);
|
||||
ProjectSettings::get_singleton()->set_custom_property_info("rendering/2d/options/ninepatch_mode", PropertyInfo(Variant::INT, "rendering/2d/options/ninepatch_mode", PROPERTY_HINT_ENUM, "Fixed,Scaling"));
|
||||
|
||||
GLOBAL_DEF("rendering/batching/options/use_batching", true);
|
||||
GLOBAL_DEF_RST("rendering/batching/options/use_batching_in_editor", true);
|
||||
|
|
Loading…
Reference in a new issue