diff --git a/editor/editor_inspector.cpp b/editor/editor_inspector.cpp index 483082858e6..1449edb58f9 100644 --- a/editor/editor_inspector.cpp +++ b/editor/editor_inspector.cpp @@ -2742,8 +2742,22 @@ void EditorInspector::update_tree() { current_vbox->add_child(section); sections.push_back(section); - const String label = EditorPropertyNameProcessor::get_singleton()->process_name(component, property_name_style); - const String tooltip = EditorPropertyNameProcessor::get_singleton()->process_name(component, EditorPropertyNameProcessor::get_tooltip_style(property_name_style)); + String label; + String tooltip; + + // Only process group label if this is not the group or subgroup. + if ((i == 0 && component == group) || (i == 1 && component == subgroup)) { + if (property_name_style == EditorPropertyNameProcessor::STYLE_LOCALIZED) { + label = TTRGET(component); + tooltip = component; + } else { + label = component; + tooltip = TTRGET(component); + } + } else { + label = EditorPropertyNameProcessor::get_singleton()->process_name(component, property_name_style); + tooltip = EditorPropertyNameProcessor::get_singleton()->process_name(component, EditorPropertyNameProcessor::get_tooltip_style(property_name_style)); + } Color c = sscolor; c.a /= level; diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp index e0205bd0e3d..f96c7b512f0 100644 --- a/scene/2d/physics_body_2d.cpp +++ b/scene/2d/physics_body_2d.cpp @@ -1760,7 +1760,7 @@ void CharacterBody2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_block_on_wall"), "set_floor_block_on_wall_enabled", "is_floor_block_on_wall_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians"), "set_floor_max_angle", "get_floor_max_angle"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_snap_length", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater"), "set_floor_snap_length", "get_floor_snap_length"); - ADD_GROUP("Moving platform", "moving_platform"); + ADD_GROUP("Moving Platform", "moving_platform"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_apply_velocity_on_leave", PROPERTY_HINT_ENUM, "Always,Upward Only,Never", PROPERTY_USAGE_DEFAULT), "set_moving_platform_apply_velocity_on_leave", "get_moving_platform_apply_velocity_on_leave"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_floor_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_floor_layers", "get_moving_platform_floor_layers"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_wall_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_wall_layers", "get_moving_platform_wall_layers"); diff --git a/scene/3d/physics_body_3d.cpp b/scene/3d/physics_body_3d.cpp index 32cad42133a..dee76aef10e 100644 --- a/scene/3d/physics_body_3d.cpp +++ b/scene/3d/physics_body_3d.cpp @@ -2006,7 +2006,7 @@ void CharacterBody3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "floor_block_on_wall"), "set_floor_block_on_wall_enabled", "is_floor_block_on_wall_enabled"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_max_angle", PROPERTY_HINT_RANGE, "0,180,0.1,radians"), "set_floor_max_angle", "get_floor_max_angle"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "floor_snap_length", PROPERTY_HINT_RANGE, "0,1,0.01,or_greater"), "set_floor_snap_length", "get_floor_snap_length"); - ADD_GROUP("Moving platform", "moving_platform"); + ADD_GROUP("Moving Platform", "moving_platform"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_apply_velocity_on_leave", PROPERTY_HINT_ENUM, "Always,Upward Only,Never", PROPERTY_USAGE_DEFAULT), "set_moving_platform_apply_velocity_on_leave", "get_moving_platform_apply_velocity_on_leave"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_floor_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_floor_layers", "get_moving_platform_floor_layers"); ADD_PROPERTY(PropertyInfo(Variant::INT, "moving_platform_wall_layers", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_moving_platform_wall_layers", "get_moving_platform_wall_layers"); diff --git a/scene/gui/code_edit.cpp b/scene/gui/code_edit.cpp index e094c4546b9..2e87e71972a 100644 --- a/scene/gui/code_edit.cpp +++ b/scene/gui/code_edit.cpp @@ -2261,7 +2261,7 @@ void CodeEdit::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::BOOL, "indent_automatic"), "set_auto_indent_enabled", "is_auto_indent_enabled"); ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "indent_automatic_prefixes"), "set_auto_indent_prefixes", "get_auto_indent_prefixes"); - ADD_GROUP("Auto brace completion", "auto_brace_completion_"); + ADD_GROUP("Auto Brace Completion", "auto_brace_completion_"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_brace_completion_enabled"), "set_auto_brace_completion_enabled", "is_auto_brace_completion_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_brace_completion_highlight_matching"), "set_highlight_matching_braces_enabled", "is_highlight_matching_braces_enabled"); ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "auto_brace_completion_pairs"), "set_auto_brace_completion_pairs", "get_auto_brace_completion_pairs"); diff --git a/scene/resources/tile_set.cpp b/scene/resources/tile_set.cpp index 11741170281..da9e1ef2f64 100644 --- a/scene/resources/tile_set.cpp +++ b/scene/resources/tile_set.cpp @@ -3273,7 +3273,7 @@ void TileSet::_bind_methods() { ADD_GROUP("Navigation", ""); ADD_ARRAY("navigation_layers", "navigation_layer_"); - ADD_GROUP("Custom data", ""); + ADD_GROUP("Custom Data", ""); ADD_ARRAY("custom_data_layers", "custom_data_layer_"); // -- Enum binding --