C#: Add Array.Resize(int) method
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3 changed files with 20 additions and 0 deletions
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@ -155,6 +155,11 @@ namespace Godot.Collections
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godot_icall_Array_RemoveAt(GetPtr(), index);
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godot_icall_Array_RemoveAt(GetPtr(), index);
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}
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}
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public Error Resize(int newSize)
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{
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return godot_icall_Array_Resize(GetPtr(), newSize);
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}
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IEnumerator IEnumerable.GetEnumerator()
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IEnumerator IEnumerable.GetEnumerator()
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{
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{
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return GetEnumerator();
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return GetEnumerator();
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@ -202,6 +207,9 @@ namespace Godot.Collections
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[MethodImpl(MethodImplOptions.InternalCall)]
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static void godot_icall_Array_RemoveAt(IntPtr ptr, int index);
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internal extern static void godot_icall_Array_RemoveAt(IntPtr ptr, int index);
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static Error godot_icall_Array_Resize(IntPtr ptr, int newSize);
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[MethodImpl(MethodImplOptions.InternalCall)]
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[MethodImpl(MethodImplOptions.InternalCall)]
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internal extern static void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass);
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internal extern static void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass);
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}
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}
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@ -339,6 +347,11 @@ namespace Godot.Collections
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objectArray.RemoveAt(index);
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objectArray.RemoveAt(index);
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}
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}
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public Error Resize(int newSize)
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{
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return objectArray.Resize(newSize);
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}
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IEnumerator IEnumerable.GetEnumerator()
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IEnumerator IEnumerable.GetEnumerator()
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{
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{
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return GetEnumerator();
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return GetEnumerator();
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@ -130,6 +130,10 @@ void godot_icall_Array_RemoveAt(Array *ptr, int index) {
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ptr->remove(index);
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ptr->remove(index);
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}
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}
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Error godot_icall_Array_Resize(Array *ptr, int new_size) {
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return ptr->resize(new_size);
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}
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void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class) {
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void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class) {
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MonoType *elem_type = mono_reflection_type_get_type(refltype);
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MonoType *elem_type = mono_reflection_type_get_type(refltype);
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@ -274,6 +278,7 @@ void godot_register_collections_icalls() {
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Insert", (void *)godot_icall_Array_Insert);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Insert", (void *)godot_icall_Array_Insert);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Remove", (void *)godot_icall_Array_Remove);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Remove", (void *)godot_icall_Array_Remove);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Resize", (void *)godot_icall_Array_Resize);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Generic_GetElementTypeInfo", (void *)godot_icall_Array_Generic_GetElementTypeInfo);
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mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Generic_GetElementTypeInfo", (void *)godot_icall_Array_Generic_GetElementTypeInfo);
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mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Ctor", (void *)godot_icall_Dictionary_Ctor);
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mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Ctor", (void *)godot_icall_Dictionary_Ctor);
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@ -67,6 +67,8 @@ bool godot_icall_Array_Remove(Array *ptr, MonoObject *item);
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void godot_icall_Array_RemoveAt(Array *ptr, int index);
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void godot_icall_Array_RemoveAt(Array *ptr, int index);
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Error godot_icall_Array_Resize(Array *ptr, int new_size);
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void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class);
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void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class);
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// Dictionary
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// Dictionary
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