Improve handling of rendering startup errors
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parent
811ce36c60
commit
32d9c93af3
6 changed files with 42 additions and 7 deletions
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@ -607,6 +607,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
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ERR_PRINT(vformat("Failed to initialize %s context", rendering_driver));
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memdelete(rendering_context);
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rendering_context = nullptr;
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r_error = ERR_UNAVAILABLE;
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return;
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}
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@ -627,6 +628,7 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
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ERR_PRINT(vformat("Failed to create %s window.", rendering_driver));
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memdelete(rendering_context);
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rendering_context = nullptr;
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r_error = ERR_UNAVAILABLE;
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return;
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}
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@ -635,7 +637,13 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
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rendering_context->window_set_vsync_mode(MAIN_WINDOW_ID, p_vsync_mode);
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rendering_device = memnew(RenderingDevice);
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rendering_device->initialize(rendering_context, MAIN_WINDOW_ID);
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if (rendering_device->initialize(rendering_context, MAIN_WINDOW_ID) != OK) {
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rendering_device = nullptr;
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memdelete(rendering_context);
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rendering_context = nullptr;
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r_error = ERR_UNAVAILABLE;
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return;
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}
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rendering_device->screen_create(MAIN_WINDOW_ID);
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RendererCompositorRD::make_current();
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@ -91,6 +91,7 @@ DisplayServerIOS::DisplayServerIOS(const String &p_rendering_driver, WindowMode
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ERR_PRINT(vformat("Failed to initialize %s context", rendering_driver));
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memdelete(rendering_context);
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rendering_context = nullptr;
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r_error = ERR_UNAVAILABLE;
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return;
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}
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@ -107,7 +108,13 @@ DisplayServerIOS::DisplayServerIOS(const String &p_rendering_driver, WindowMode
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rendering_context->window_set_vsync_mode(MAIN_WINDOW_ID, p_vsync_mode);
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rendering_device = memnew(RenderingDevice);
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rendering_device->initialize(rendering_context, MAIN_WINDOW_ID);
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if (rendering_device->initialize(rendering_context, MAIN_WINDOW_ID) != OK) {
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rendering_device = nullptr;
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memdelete(rendering_context);
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rendering_context = nullptr;
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r_error = ERR_UNAVAILABLE;
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return;
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}
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rendering_device->screen_create(MAIN_WINDOW_ID);
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RendererCompositorRD::make_current();
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@ -1469,7 +1469,14 @@ DisplayServerWayland::DisplayServerWayland(const String &p_rendering_driver, Win
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#ifdef RD_ENABLED
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if (rendering_context) {
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rendering_device = memnew(RenderingDevice);
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rendering_device->initialize(rendering_context, MAIN_WINDOW_ID);
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if (rendering_device->initialize(rendering_context, MAIN_WINDOW_ID) != OK) {
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memdelete(rendering_device);
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rendering_device = nullptr;
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memdelete(rendering_context);
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rendering_context = nullptr;
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r_error = ERR_UNAVAILABLE;
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return;
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}
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rendering_device->screen_create(MAIN_WINDOW_ID);
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RendererCompositorRD::make_current();
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@ -6261,8 +6261,14 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
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#if defined(RD_ENABLED)
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if (rendering_context) {
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rendering_device = memnew(RenderingDevice);
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rendering_device->initialize(rendering_context, MAIN_WINDOW_ID);
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if (rendering_device->initialize(rendering_context, MAIN_WINDOW_ID) != OK) {
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memdelete(rendering_device);
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rendering_device = nullptr;
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memdelete(rendering_context);
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rendering_context = nullptr;
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r_error = ERR_UNAVAILABLE;
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return;
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}
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rendering_device->screen_create(MAIN_WINDOW_ID);
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RendererCompositorRD::make_current();
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@ -5873,7 +5873,14 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
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#if defined(RD_ENABLED)
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if (rendering_context) {
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rendering_device = memnew(RenderingDevice);
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rendering_device->initialize(rendering_context, MAIN_WINDOW_ID);
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if (rendering_device->initialize(rendering_context, MAIN_WINDOW_ID) != OK) {
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memdelete(rendering_device);
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rendering_device = nullptr;
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memdelete(rendering_context);
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rendering_context = nullptr;
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r_error = ERR_UNAVAILABLE;
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return;
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}
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rendering_device->screen_create(MAIN_WINDOW_ID);
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RendererCompositorRD::make_current();
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@ -5507,7 +5507,7 @@ Error RenderingDevice::initialize(RenderingContextDriver *p_context, DisplayServ
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for (uint32_t i = 0; i < frames.size(); i++) {
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// Staging was never used, create a block.
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err = _insert_staging_block();
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ERR_CONTINUE(err != OK);
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ERR_FAIL_COND_V(err, FAILED);
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}
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draw_list = nullptr;
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