Small fixes for the Curve Editor's context menu.
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1 changed files with 3 additions and 20 deletions
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@ -347,7 +347,8 @@ void CurveEditor::open_context_menu(Vector2 pos) {
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_context_menu->set_item_checked(_context_menu->get_item_index(CONTEXT_LINEAR), is_linear);
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_context_menu->set_item_checked(_context_menu->get_item_index(CONTEXT_LINEAR), is_linear);
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} else {
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} else {
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_context_menu->add_separator();
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if (_selected_point > 0 || _selected_point + 1 < _curve_ref->get_point_count())
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_context_menu->add_separator();
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if (_selected_point > 0) {
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if (_selected_point > 0) {
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_context_menu->add_check_item(TTR("Left linear"), CONTEXT_LEFT_LINEAR);
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_context_menu->add_check_item(TTR("Left linear"), CONTEXT_LEFT_LINEAR);
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@ -367,6 +368,7 @@ void CurveEditor::open_context_menu(Vector2 pos) {
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_context_menu->add_submenu_item(TTR("Load preset"), _presets_menu->get_name());
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_context_menu->add_submenu_item(TTR("Load preset"), _presets_menu->get_name());
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_context_menu->set_size(Size2(0, 0));
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_context_menu->popup();
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_context_menu->popup();
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}
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}
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@ -566,7 +568,6 @@ static void plot_curve_accurate(const Curve &curve, float step, T plot_func) {
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Vector2 prev_pos = a;
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Vector2 prev_pos = a;
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float len = b.x - a.x;
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float len = b.x - a.x;
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//float step = 4.f / view_size.x;
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for (float x = step; x < len; x += step) {
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for (float x = step; x < len; x += step) {
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pos.x = a.x + x;
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pos.x = a.x + x;
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@ -694,24 +695,6 @@ void CurveEditor::_draw() {
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CanvasItemPlotCurve plot_func(*this, line_color, edge_line_color);
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CanvasItemPlotCurve plot_func(*this, line_color, edge_line_color);
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plot_curve_accurate(curve, 4.f / view_size.x, plot_func);
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plot_curve_accurate(curve, 4.f / view_size.x, plot_func);
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/*// TEST draw baked curve
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{
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Vector2 pos = Vector2(0, curve.interpolate_baked(0));
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Vector2 prev_pos = pos;
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float len = 1.0;
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float step = 4.f / view_size.x;
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for(float x = step; x < len; x += step) {
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pos.x = x;
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pos.y = curve.interpolate_baked(x);
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draw_line(get_point_view_pos(prev_pos), get_point_view_pos(pos), Color(0,1,0));
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prev_pos = pos;
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}
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draw_line(get_point_view_pos(prev_pos), get_point_view_pos(Vector2(1, curve.interpolate_baked(1))), Color(0,1,0));
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}//*/
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// Draw points
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// Draw points
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draw_set_transform_matrix(Transform2D());
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draw_set_transform_matrix(Transform2D());
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