Improve the font oversampling warning messages to be more descriptive

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Hugo Locurcio 2020-10-27 12:27:41 +01:00
parent a66470a0d1
commit 3499799cb3
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@ -1150,7 +1150,7 @@ void SceneTree::_update_root_rect() {
float video_mode_aspect = video_mode.aspect();
if (use_font_oversampling && stretch_aspect == STRETCH_ASPECT_IGNORE) {
WARN_PRINT("Font oversampling only works with the resize modes 'Keep Width', 'Keep Height', and 'Expand'.");
WARN_PRINT("Font oversampling only works with the stretch modes \"Keep Width\", \"Keep Height\" and \"Expand\", not \"Ignore\". To remove this warning, disable Rendering > Quality > Dynamic Fonts > Use Oversampling in the Project Settings.");
}
if (stretch_aspect == STRETCH_ASPECT_IGNORE || Math::is_equal_approx(viewport_aspect, video_mode_aspect)) {
@ -1233,7 +1233,7 @@ void SceneTree::_update_root_rect() {
root->update_canvas_items(); //force them to update just in case
if (use_font_oversampling) {
WARN_PRINT("Font oversampling does not work in 'Viewport' stretch mode, only '2D'.");
WARN_PRINT("Font oversampling does not work in \"Viewport\" stretch mode, only \"2D\". To remove this warning, disable Rendering > Quality > Dynamic Fonts > Use Oversampling in the Project Settings.");
}
} break;