Fix AudioStreamRandomizer.random_volume_offset_db not working
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1 changed files with 5 additions and 1 deletions
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@ -810,7 +810,11 @@ void AudioStreamPlaybackRandomizer::tag_used_streams() {
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int AudioStreamPlaybackRandomizer::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
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if (playing.is_valid()) {
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return playing->mix(p_buffer, p_rate_scale * pitch_scale, p_frames);
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int mixed_samples = playing->mix(p_buffer, p_rate_scale * pitch_scale, p_frames);
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for (int samp = 0; samp < mixed_samples; samp++) {
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p_buffer[samp] *= volume_scale;
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}
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return mixed_samples;
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} else {
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for (int i = 0; i < p_frames; i++) {
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p_buffer[i] = AudioFrame(0, 0);
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