Make texture_debug_usage thread safe
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1 changed files with 1 additions and 1 deletions
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@ -101,7 +101,7 @@ public:
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FUNC2(texture_set_path, RID, const String &)
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FUNC1RC(String, texture_get_path, RID)
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FUNC1(texture_set_shrink_all_x2_on_set_data, bool)
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FUNC1(texture_debug_usage, List<TextureInfo> *)
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FUNC1S(texture_debug_usage, List<TextureInfo> *)
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FUNC1(textures_keep_original, bool)
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