Merge pull request #30294 from YeldhamDev/animationeditor_key_zero
Make easier to select keys that are at position 0 in AnimationPlayer editor
This commit is contained in:
commit
36d8936b8b
1 changed files with 28 additions and 24 deletions
|
@ -1796,7 +1796,8 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
|
|||
return TTR("Toggle this track on/off.");
|
||||
}
|
||||
|
||||
if (path_rect.has_point(p_pos)) {
|
||||
// Don't overlap track keys if they start at 0.
|
||||
if (path_rect.has_point(p_pos + Size2(type_icon->get_width(), 0))) {
|
||||
return animation->track_get_path(track);
|
||||
}
|
||||
|
||||
|
@ -1816,16 +1817,22 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
|
|||
return TTR("Remove this track.");
|
||||
}
|
||||
|
||||
if (p_pos.x >= timeline->get_name_limit() && p_pos.x <= (get_size().width - timeline->get_buttons_width())) {
|
||||
int limit = timeline->get_name_limit();
|
||||
int limit_end = get_size().width - timeline->get_buttons_width();
|
||||
// Left Border including space occupied by keyframes on t=0.
|
||||
int limit_start_hitbox = limit - type_icon->get_width();
|
||||
|
||||
if (p_pos.x >= limit_start_hitbox && p_pos.x <= limit_end) {
|
||||
|
||||
int key_idx = -1;
|
||||
float key_distance = 1e20;
|
||||
|
||||
for (int i = animation->track_get_key_count(track) - 1; i >= 0; i--) { //select should happen in the opposite order of drawing for more accurate overlap select
|
||||
// Select should happen in the opposite order of drawing for more accurate overlap select.
|
||||
for (int i = animation->track_get_key_count(track) - 1; i >= 0; i--) {
|
||||
|
||||
Rect2 rect = const_cast<AnimationTrackEdit *>(this)->get_key_rect(i, timeline->get_zoom_scale());
|
||||
float offset = animation->track_get_key_time(track, i) - timeline->get_value();
|
||||
offset = offset * timeline->get_zoom_scale() + timeline->get_name_limit();
|
||||
offset = offset * timeline->get_zoom_scale() + limit;
|
||||
rect.position.x += offset;
|
||||
|
||||
if (rect.has_point(p_pos)) {
|
||||
|
@ -1932,7 +1939,6 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
|
|||
}
|
||||
|
||||
void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
|
||||
|
||||
if (p_event->is_pressed()) {
|
||||
if (ED_GET_SHORTCUT("animation_editor/duplicate_selection")->is_shortcut(p_event)) {
|
||||
emit_signal("duplicate_request");
|
||||
|
@ -1962,8 +1968,9 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
|
|||
update();
|
||||
accept_event();
|
||||
}
|
||||
if (path_rect.has_point(pos)) {
|
||||
|
||||
// Don't overlap track keys if they start at 0.
|
||||
if (path_rect.has_point(pos + Size2(type_icon->get_width(), 0))) {
|
||||
clicking_on_name = true;
|
||||
accept_event();
|
||||
}
|
||||
|
@ -2033,18 +2040,21 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
|
|||
accept_event();
|
||||
}
|
||||
|
||||
//check keyframes
|
||||
// Check keyframes.
|
||||
|
||||
float scale = timeline->get_zoom_scale();
|
||||
int limit = timeline->get_name_limit();
|
||||
int limit_end = get_size().width - timeline->get_buttons_width();
|
||||
// Left Border including space occupied by keyframes on t=0.
|
||||
int limit_start_hitbox = limit - type_icon->get_width();
|
||||
|
||||
if (pos.x >= limit && pos.x <= limit_end) {
|
||||
if (pos.x >= limit_start_hitbox && pos.x <= limit_end) {
|
||||
|
||||
int key_idx = -1;
|
||||
float key_distance = 1e20;
|
||||
|
||||
for (int i = animation->track_get_key_count(track) - 1; i >= 0; i--) { //select should happen in the opposite order of drawing for more accurate overlap select
|
||||
// Select should happen in the opposite order of drawing for more accurate overlap select.
|
||||
for (int i = animation->track_get_key_count(track) - 1; i >= 0; i--) {
|
||||
|
||||
Rect2 rect = get_key_rect(i, scale);
|
||||
float offset = animation->track_get_key_time(track, i) - timeline->get_value();
|
||||
|
@ -2060,7 +2070,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
|
|||
key_distance = distance;
|
||||
}
|
||||
} else {
|
||||
//first one does it
|
||||
// First one does it.
|
||||
key_idx = i;
|
||||
break;
|
||||
}
|
||||
|
@ -2071,12 +2081,11 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
|
|||
if (mb->get_command() || mb->get_shift()) {
|
||||
if (editor->is_key_selected(track, key_idx)) {
|
||||
emit_signal("deselect_key", key_idx);
|
||||
|
||||
} else {
|
||||
emit_signal("select_key", key_idx, false);
|
||||
moving_selection_attempt = true;
|
||||
select_single_attempt = -1;
|
||||
moving_selection_from_ofs = (mb->get_position().x - timeline->get_name_limit()) / timeline->get_zoom_scale();
|
||||
moving_selection_from_ofs = (mb->get_position().x - limit) / timeline->get_zoom_scale();
|
||||
}
|
||||
} else {
|
||||
if (!editor->is_key_selected(track, key_idx)) {
|
||||
|
@ -2087,24 +2096,17 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
|
|||
}
|
||||
|
||||
moving_selection_attempt = true;
|
||||
moving_selection_from_ofs = (mb->get_position().x - timeline->get_name_limit()) / timeline->get_zoom_scale();
|
||||
moving_selection_from_ofs = (mb->get_position().x - limit) / timeline->get_zoom_scale();
|
||||
}
|
||||
accept_event();
|
||||
}
|
||||
}
|
||||
|
||||
/*using focus instead
|
||||
* if (!selected && pos.x >= timeline->get_name_limit() && pos.x < (get_size().width - timeline->get_buttons_width())) {
|
||||
set_selected(true);
|
||||
emit_signal("selected");
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) {
|
||||
Point2 pos = mb->get_position();
|
||||
if (pos.x >= timeline->get_name_limit() && pos.x <= get_size().width - timeline->get_buttons_width()) {
|
||||
//can do something with menu too! show insert key
|
||||
// Can do something with menu too! show insert key.
|
||||
float offset = (pos.x - timeline->get_name_limit()) / timeline->get_zoom_scale();
|
||||
if (!menu) {
|
||||
menu = memnew(PopupMenu);
|
||||
|
@ -2332,11 +2334,13 @@ void AnimationTrackEdit::set_in_group(bool p_enable) {
|
|||
}
|
||||
|
||||
void AnimationTrackEdit::append_to_selection(const Rect2 &p_box, bool p_deselection) {
|
||||
|
||||
Rect2 select_rect(timeline->get_name_limit(), 0, get_size().width - timeline->get_name_limit() - timeline->get_buttons_width(), get_size().height);
|
||||
// Left Border including space occupied by keyframes on t=0.
|
||||
int limit_start_hitbox = timeline->get_name_limit() - type_icon->get_width();
|
||||
Rect2 select_rect(limit_start_hitbox, 0, get_size().width - timeline->get_name_limit() - timeline->get_buttons_width(), get_size().height);
|
||||
select_rect = select_rect.clip(p_box);
|
||||
|
||||
for (int i = animation->track_get_key_count(track) - 1; i >= 0; i--) { //select should happen in the opposite order of drawing for more accurate overlap select
|
||||
// Select should happen in the opposite order of drawing for more accurate overlap select.
|
||||
for (int i = animation->track_get_key_count(track) - 1; i >= 0; i--) {
|
||||
|
||||
Rect2 rect = const_cast<AnimationTrackEdit *>(this)->get_key_rect(i, timeline->get_zoom_scale());
|
||||
float offset = animation->track_get_key_time(track, i) - timeline->get_value();
|
||||
|
|
Loading…
Reference in a new issue