Check whether stuff is visible before baking it, closes #10525
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c771e03ee2
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1 changed files with 17 additions and 14 deletions
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@ -1092,7 +1092,7 @@ void GIProbe::_plot_mesh(const Transform &p_xform, Ref<Mesh> &p_mesh, Baker *p_b
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void GIProbe::_find_meshes(Node *p_at_node, Baker *p_baker) {
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MeshInstance *mi = Object::cast_to<MeshInstance>(p_at_node);
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if (mi && mi->get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT)) {
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if (mi && mi->get_flag(GeometryInstance::FLAG_USE_BAKED_LIGHT) && mi->is_visible_in_tree()) {
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Ref<Mesh> mesh = mi->get_mesh();
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if (mesh.is_valid()) {
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@ -1115,6 +1115,8 @@ void GIProbe::_find_meshes(Node *p_at_node, Baker *p_baker) {
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if (Spatial *s = Object::cast_to<Spatial>(p_at_node)) {
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if (s->is_visible_in_tree()) {
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Array meshes = p_at_node->call("get_meshes");
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for (int i = 0; i < meshes.size(); i += 2) {
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@ -1135,6 +1137,7 @@ void GIProbe::_find_meshes(Node *p_at_node, Baker *p_baker) {
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}
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}
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}
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}
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for (int i = 0; i < p_at_node->get_child_count(); i++) {
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