Fix error in GLSL #include code

This commit is contained in:
Saracen 2016-05-02 12:46:40 +01:00
parent 6c0071be96
commit 3717bafa4a

View file

@ -665,43 +665,42 @@ def build_hlsl_dx9_headers( target, source, env ):
class LegacyGLHeaderStruct:
vertex_lines=[]
fragment_lines=[]
uniforms=[]
attributes=[]
fbos=[]
conditionals=[]
enums={}
texunits=[]
texunit_names=[]
ubos=[]
ubo_names=[]
vertex_included_files=[]
fragment_included_files=[]
line_offset=0
vertex_offset=0
fragment_offset=0
def __init__(self):
self.vertex_lines=[]
self.fragment_lines=[]
self.uniforms=[]
self.attributes=[]
self.fbos=[]
self.conditionals=[]
self.enums={}
self.texunits=[]
self.texunit_names=[]
self.ubos=[]
self.ubo_names=[]
self.vertex_included_files=[]
self.fragment_included_files=[]
self.reading=""
self.line_offset=0
self.vertex_offset=0
self.fragment_offset=0
def include_file_in_legacygl_header( filename, header_data, depth ):
fs = open(filename,"r")
line=fs.readline()
reading=""
while(line):
if (line.find("[vertex]")!=-1):
reading="vertex"
header_data.reading="vertex"
line=fs.readline()
header_data.line_offset+=1
header_data.vertex_offset=header_data.line_offset
continue
if (line.find("[fragment]")!=-1):
reading="fragment"
header_data.reading="fragment"
line=fs.readline()
header_data.line_offset+=1
header_data.fragment_offset=header_data.line_offset
@ -713,11 +712,11 @@ def include_file_in_legacygl_header( filename, header_data, depth ):
import os.path
included_file = os.path.relpath(os.path.dirname(filename) + "/" + includeline)
if (not included_file in header_data.vertex_included_files and reading=="vertex"):
if (not included_file in header_data.vertex_included_files and header_data.reading=="vertex"):
header_data.vertex_included_files+=[included_file]
if(include_file_in_legacygl_header( included_file, header_data, depth + 1 ) == None):
print "Error in file '" + filename + "': #include " + includeline + "could not be found!"
elif (not included_file in header_data.fragment_included_files and reading=="fragment"):
elif (not included_file in header_data.fragment_included_files and header_data.reading=="fragment"):
header_data.fragment_included_files+=[included_file]
if(include_file_in_legacygl_header( included_file, header_data, depth + 1 ) == None):
print "Error in file '" + filename + "': #include " + includeline + "could not be found!"
@ -808,9 +807,9 @@ def include_file_in_legacygl_header( filename, header_data, depth ):
#line=line.replace("\"","\\\"")
#line=line+"\\n\\"
if (reading=="vertex"):
if (header_data.reading=="vertex"):
header_data.vertex_lines+=[line]
if (reading=="fragment"):
if (header_data.reading=="fragment"):
header_data.fragment_lines+=[line]
line=fs.readline()