Fix auto-enable of _input processing when _input() method is set.
Since f3f4a11c
processing of callbacks such as `_process`, `_fixed_process`, etc will be
automatically enabled when the corresponding method is found in the script.
However, for _input() this wasn't working.
That's simply because `_input` wasn't initialized in `SceneStringNames` ^^
This commit is contained in:
parent
a23e062c28
commit
373e0099cf
1 changed files with 1 additions and 0 deletions
|
@ -115,6 +115,7 @@ SceneStringNames::SceneStringNames() {
|
|||
_area_enter_tree = StaticCString::create("_area_enter_tree");
|
||||
_area_exit_tree = StaticCString::create("_area_exit_tree");
|
||||
|
||||
_input = StaticCString::create("_input");
|
||||
_input_event=StaticCString::create("_input_event");
|
||||
|
||||
gui_input=StaticCString::create("gui_input");
|
||||
|
|
Loading…
Reference in a new issue