Fix auto-enable of _input processing when _input() method is set.
Since f3f4a11c
processing of callbacks such as `_process`, `_fixed_process`, etc will be
automatically enabled when the corresponding method is found in the script.
However, for _input() this wasn't working.
That's simply because `_input` wasn't initialized in `SceneStringNames` ^^
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@ -115,6 +115,7 @@ SceneStringNames::SceneStringNames() {
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_area_enter_tree = StaticCString::create("_area_enter_tree");
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_area_enter_tree = StaticCString::create("_area_enter_tree");
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_area_exit_tree = StaticCString::create("_area_exit_tree");
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_area_exit_tree = StaticCString::create("_area_exit_tree");
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_input = StaticCString::create("_input");
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_input_event=StaticCString::create("_input_event");
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_input_event=StaticCString::create("_input_event");
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gui_input=StaticCString::create("gui_input");
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gui_input=StaticCString::create("gui_input");
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