Fix virtual methods in InputEventKey.
This fixes a lot of problems with key input in the engine.
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7c89e00d46
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3744d9fd55
2 changed files with 3 additions and 3 deletions
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@ -229,7 +229,7 @@ void InputEventKey::set_pressed(bool p_pressed) {
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pressed = p_pressed;
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}
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bool InputEventKey::is_pressed() {
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bool InputEventKey::is_pressed() const {
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return pressed;
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}
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@ -229,7 +229,7 @@ protected:
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public:
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void set_pressed(bool p_pressed);
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bool is_pressed();
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virtual bool is_pressed() const;
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void set_scancode(uint32_t p_scancode);
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uint32_t get_scancode() const;
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@ -238,7 +238,7 @@ public:
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uint32_t get_unicode() const;
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void set_echo(bool p_enable);
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bool is_echo() const;
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virtual bool is_echo() const;
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uint32_t get_scancode_with_modifiers() const;
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