Merge pull request #39944 from bruvzg/click-through-4
Add mouse event pass-through support for window.
This commit is contained in:
commit
377c3bb256
10 changed files with 142 additions and 0 deletions
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@ -901,6 +901,30 @@
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<description>
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</description>
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</method>
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<method name="window_set_mouse_passthrough">
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<return type="void">
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</return>
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<argument index="0" name="region" type="PackedVector2Array">
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</argument>
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<argument index="1" name="window_id" type="int" default="0">
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</argument>
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<description>
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Sets a polygonal region of the window which accepts mouse events. Mouse events outside the region will be passed through.
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Passing an empty array will disable passthrough support (all mouse events will be intercepted by the window, which is the default behavior).
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[codeblock]
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# Set region, using Path2D node.
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DisplayServer.window_set_mouse_passthrough($Path2D.curve.get_baked_points())
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# Set region, using Polygon2D node.
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DisplayServer.window_set_mouse_passthrough($Polygon2D.polygon)
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# Reset region to default.
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DisplayServer.window_set_mouse_passthrough([])
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[/codeblock]
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[b]Note:[/b] On Windows, the portion of a window that lies outside the region is not drawn, while on Linux and macOS it is.
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[b]Note:[/b] This method is implemented on Linux, macOS and Windows.
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</description>
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</method>
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<method name="window_set_position">
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<return type="void">
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</return>
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@ -35,6 +35,11 @@ def can_build():
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print("xinerama not found.. x11 disabled.")
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return False
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x11_error = os.system("pkg-config xext --modversion > /dev/null ")
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if x11_error:
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print("xext not found.. x11 disabled.")
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return False
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x11_error = os.system("pkg-config xrandr --modversion > /dev/null ")
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if x11_error:
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print("xrandr not found.. x11 disabled.")
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@ -194,6 +199,7 @@ def configure(env):
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env.ParseConfig("pkg-config x11 --cflags --libs")
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env.ParseConfig("pkg-config xcursor --cflags --libs")
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env.ParseConfig("pkg-config xinerama --cflags --libs")
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env.ParseConfig("pkg-config xext --cflags --libs")
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env.ParseConfig("pkg-config xrandr --cflags --libs")
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env.ParseConfig("pkg-config xrender --cflags --libs")
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env.ParseConfig("pkg-config xi --cflags --libs")
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@ -50,6 +50,7 @@
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#include <X11/Xatom.h>
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#include <X11/Xutil.h>
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#include <X11/extensions/Xinerama.h>
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#include <X11/extensions/shape.h>
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// ICCCM
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#define WM_NormalState 1L // window normal state
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@ -782,6 +783,38 @@ void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window
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XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length());
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}
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void DisplayServerX11::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND(!windows.has(p_window));
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const WindowData &wd = windows[p_window];
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int event_base, error_base;
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const Bool ext_okay = XShapeQueryExtension(x11_display, &event_base, &error_base);
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if (ext_okay) {
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Region region;
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if (p_region.size() == 0) {
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region = XCreateRegion();
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XRectangle rect;
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rect.x = 0;
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rect.y = 0;
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rect.width = window_get_real_size(p_window).x;
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rect.height = window_get_real_size(p_window).y;
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XUnionRectWithRegion(&rect, region, region);
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} else {
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XPoint *points = (XPoint *)memalloc(sizeof(XPoint) * p_region.size());
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for (int i = 0; i < p_region.size(); i++) {
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points[i].x = p_region[i].x;
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points[i].y = p_region[i].y;
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}
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region = XPolygonRegion(points, p_region.size(), EvenOddRule);
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memfree(points);
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}
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XShapeCombineRegion(x11_display, wd.x11_window, ShapeInput, 0, 0, region, ShapeSet);
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XDestroyRegion(region);
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}
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}
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void DisplayServerX11::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
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_THREAD_SAFE_METHOD_
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@ -291,6 +291,8 @@ public:
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virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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@ -102,6 +102,8 @@ public:
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id window_object;
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id window_view;
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Vector<Vector2> mpath;
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#if defined(OPENGL_ENABLED)
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ContextGL_OSX *context_gles2 = nullptr;
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#endif
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@ -240,6 +242,7 @@ public:
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virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
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virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
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virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
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@ -33,6 +33,7 @@
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#include "os_osx.h"
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#include "core/io/marshalls.h"
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#include "core/math/geometry_2d.h"
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#include "core/os/keyboard.h"
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#include "main/main.h"
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#include "scene/resources/texture.h"
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@ -2404,6 +2405,15 @@ void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window
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[wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
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}
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void DisplayServerOSX::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND(!windows.has(p_window));
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WindowData &wd = windows[p_window];
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wd.mpath = p_region;
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}
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void DisplayServerOSX::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
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_THREAD_SAFE_METHOD_
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@ -3356,6 +3366,26 @@ void DisplayServerOSX::process_events() {
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Input::get_singleton()->flush_accumulated_events();
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}
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for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
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WindowData &wd = E->get();
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if (wd.mpath.size() > 0) {
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const Vector2 mpos = _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
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if (Geometry2D::is_point_in_polygon(mpos, wd.mpath)) {
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if ([wd.window_object ignoresMouseEvents]) {
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[wd.window_object setIgnoresMouseEvents:NO];
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}
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} else {
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if (![wd.window_object ignoresMouseEvents]) {
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[wd.window_object setIgnoresMouseEvents:YES];
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}
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}
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} else {
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if ([wd.window_object ignoresMouseEvents]) {
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[wd.window_object setIgnoresMouseEvents:NO];
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}
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}
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}
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[autoreleasePool drain];
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autoreleasePool = [[NSAutoreleasePool alloc] init];
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}
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@ -29,7 +29,9 @@
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/*************************************************************************/
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#include "display_server_windows.h"
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#include "core/io/marshalls.h"
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#include "core/math/geometry_2d.h"
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#include "main/main.h"
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#include "os_windows.h"
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#include "scene/resources/texture.h"
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@ -597,6 +599,36 @@ void DisplayServerWindows::window_set_title(const String &p_title, WindowID p_wi
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SetWindowTextW(windows[p_window].hWnd, (LPCWSTR)(p_title.utf16().get_data()));
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}
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void DisplayServerWindows::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
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_THREAD_SAFE_METHOD_
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ERR_FAIL_COND(!windows.has(p_window));
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windows[p_window].mpath = p_region;
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_update_window_mouse_passthrough(p_window);
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}
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void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) {
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if (windows[p_window].mpath.size() == 0) {
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SetWindowRgn(windows[p_window].hWnd, nullptr, TRUE);
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} else {
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POINT *points = (POINT *)memalloc(sizeof(POINT) * windows[p_window].mpath.size());
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for (int i = 0; i < windows[p_window].mpath.size(); i++) {
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if (windows[p_window].borderless) {
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points[i].x = windows[p_window].mpath[i].x;
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points[i].y = windows[p_window].mpath[i].y;
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} else {
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points[i].x = windows[p_window].mpath[i].x + GetSystemMetrics(SM_CXSIZEFRAME);
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points[i].y = windows[p_window].mpath[i].y + GetSystemMetrics(SM_CYSIZEFRAME) + GetSystemMetrics(SM_CYCAPTION);
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}
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}
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HRGN region = CreatePolygonRgn(points, windows[p_window].mpath.size(), ALTERNATE);
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SetWindowRgn(windows[p_window].hWnd, region, TRUE);
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DeleteObject(region);
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memfree(points);
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}
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}
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int DisplayServerWindows::window_get_current_screen(WindowID p_window) const {
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_THREAD_SAFE_METHOD_
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@ -1010,6 +1042,7 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W
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case WINDOW_FLAG_BORDERLESS: {
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wd.borderless = p_enabled;
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_update_window_style(p_window);
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_update_window_mouse_passthrough(p_window);
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} break;
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case WINDOW_FLAG_ALWAYS_ON_TOP: {
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ERR_FAIL_COND_MSG(wd.transient_parent != INVALID_WINDOW_ID && p_enabled, "Transient windows can't become on top");
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@ -323,6 +323,8 @@ private:
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HWND hWnd;
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//layered window
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Vector<Vector2> mpath;
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bool preserve_window_size = false;
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bool pre_fs_valid = false;
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RECT pre_fs_rect;
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@ -416,6 +418,7 @@ private:
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void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx);
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void _update_window_style(WindowID p_window, bool p_repaint = true, bool p_maximized = false);
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void _update_window_mouse_passthrough(WindowID p_window);
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void _update_real_mouse_position(WindowID p_window);
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@ -477,6 +480,7 @@ public:
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virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
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virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
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virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
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virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
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@ -194,6 +194,10 @@ void DisplayServer::delete_sub_window(WindowID p_id) {
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ERR_FAIL_MSG("Sub-windows not supported by this display server.");
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}
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void DisplayServer::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
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ERR_FAIL_MSG("Mouse passthrough not supported by this display server.");
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}
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void DisplayServer::window_set_ime_active(const bool p_active, WindowID p_window) {
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WARN_PRINT("IME not supported by this display server.");
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}
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@ -412,6 +416,7 @@ void DisplayServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("delete_sub_window", "window_id"), &DisplayServer::delete_sub_window);
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ClassDB::bind_method(D_METHOD("window_set_title", "title", "window_id"), &DisplayServer::window_set_title, DEFVAL(MAIN_WINDOW_ID));
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ClassDB::bind_method(D_METHOD("window_set_mouse_passthrough", "region", "window_id"), &DisplayServer::window_set_mouse_passthrough, DEFVAL(MAIN_WINDOW_ID));
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ClassDB::bind_method(D_METHOD("window_get_current_screen", "window_id"), &DisplayServer::window_get_current_screen, DEFVAL(MAIN_WINDOW_ID));
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ClassDB::bind_method(D_METHOD("window_set_current_screen", "screen", "window_id"), &DisplayServer::window_set_current_screen, DEFVAL(MAIN_WINDOW_ID));
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@ -247,6 +247,8 @@ public:
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virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) = 0;
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virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
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virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const = 0;
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virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) = 0;
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