diff --git a/scene/resources/dynamic_font.cpp b/scene/resources/dynamic_font.cpp index fce697a0ea6..5660f0a1b94 100644 --- a/scene/resources/dynamic_font.cpp +++ b/scene/resources/dynamic_font.cpp @@ -281,18 +281,6 @@ const Pair DynamicFon return Pair(chr, const_cast(this)); } -float DynamicFontAtSize::_get_kerning_advance(const DynamicFontAtSize *font, CharType p_char, CharType p_next) const { - float advance = 0.0; - - if (p_next) { - FT_Vector delta; - FT_Get_Kerning(font->face, p_char, p_next, FT_KERNING_DEFAULT, &delta); - advance = (delta.x / 64.0) / oversampling; - } - - return advance; -} - Size2 DynamicFontAtSize::get_char_size(CharType p_char, CharType p_next, const Vector > &p_fallbacks) const { if (!valid) @@ -301,7 +289,6 @@ Size2 DynamicFontAtSize::get_char_size(CharType p_char, CharType p_next, const V Pair char_pair_with_font = _find_char_with_font(p_char, p_fallbacks); const Character *ch = char_pair_with_font.first; - DynamicFontAtSize *font = char_pair_with_font.second; ERR_FAIL_COND_V(!ch, Size2()); Size2 ret(0, get_height()); @@ -309,7 +296,6 @@ Size2 DynamicFontAtSize::get_char_size(CharType p_char, CharType p_next, const V if (ch->found) { ret.x = ch->advance; } - ret.x += _get_kerning_advance(font, p_char, p_next); return ret; } @@ -358,8 +344,6 @@ float DynamicFontAtSize::draw_char(RID p_canvas_item, const Point2 &p_pos, CharT advance = ch->advance; } - advance += _get_kerning_advance(font, p_char, p_next); - return advance; } diff --git a/scene/resources/dynamic_font.h b/scene/resources/dynamic_font.h index df54203080b..39e81ca43d7 100644 --- a/scene/resources/dynamic_font.h +++ b/scene/resources/dynamic_font.h @@ -164,7 +164,6 @@ class DynamicFontAtSize : public Reference { const Pair _find_char_with_font(CharType p_char, const Vector > &p_fallbacks) const; Character _make_outline_char(CharType p_char); - float _get_kerning_advance(const DynamicFontAtSize *font, CharType p_char, CharType p_next) const; TexturePosition _find_texture_pos_for_glyph(int p_color_size, Image::Format p_image_format, int p_width, int p_height); Character _bitmap_to_character(FT_Bitmap bitmap, int yofs, int xofs, float advance);