Update changelog for 3.0.3-stable
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CHANGELOG.md
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CHANGELOG.md
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@ -4,6 +4,31 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/).
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## [3.0.3] - 2018-07-13
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### Added
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- C# projects can now be exported for Windows, Linux, and MacOS targets.
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- Universal translation of touch to mouse.
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- Dynamic fonts can now have a hinting mode set.
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- print_tree_pretty() was added allowing a graphical view of the scene tree.
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- Restore purchases feature for iOS.
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- AudioStreamPlayer, AudioStreamPlayer2D, and AudioStreamPlayer3D now have a pitch scale property.
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- Show origin and Show viewport setting in 2D editor.
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- You can now set Godot windows as 'always on top'.
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- --print-fps options to print FPS to stdout.
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### Fixed
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- Mono: Signal parameters no longer crash the engine.
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- Asset library thread usage, this makes the asset library more responsive.
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- Several GLTF import fixes.
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- Several memory leaks.
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- iPhone X support.
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- Several fixes to audio drivers (WASAPI and PulseAudio).
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- Several crashes.
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- Export PCK/ZIP now works again.
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## [3.0.2] - 2018-03-03
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### Added
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