AnimationTreePlayer: blend value tracks (closes #2299)

Variant:
- zero() sets a Variant to the appropriate type of zero value
- blend() blends part of one Variant on top of another.
This commit is contained in:
Josh Grams 2016-02-17 22:34:49 -05:00
parent a12c63ef9e
commit 391ce81c5e
4 changed files with 77 additions and 4 deletions

View file

@ -1115,6 +1115,21 @@ void Variant::reference(const Variant& p_variant) {
}
}
void Variant::zero() {
switch(type) {
case NIL: break;
case BOOL: this->_data._bool = false; break;
case INT: this->_data._int = 0; break;
case REAL: this->_data._real = 0; break;
case VECTOR2: *reinterpret_cast<Vector2*>(this->_data._mem) = Vector2(); break;
case RECT2: *reinterpret_cast<Rect2*>(this->_data._mem) = Rect2(); break;
case VECTOR3: *reinterpret_cast<Vector3*>(this->_data._mem) = Vector3(); break;
case PLANE: *reinterpret_cast<Plane*>(this->_data._mem) = Plane(); break;
case QUAT: *reinterpret_cast<Quat*>(this->_data._mem) = Quat(); break;
case COLOR: *reinterpret_cast<Color*>(this->_data._mem) = Color(); break;
default: this->clear(); break;
}
}
void Variant::clear() {

View file

@ -372,6 +372,8 @@ public:
return res;
}
void zero();
static void blend(const Variant& a, const Variant& b, float c,Variant &r_dst);
static void interpolate(const Variant& a, const Variant& b, float c,Variant &r_dst);
struct CallError {

View file

@ -3431,6 +3431,59 @@ Variant Variant::iter_get(const Variant& r_iter,bool &r_valid) const {
}
void Variant::blend(const Variant& a, const Variant& b, float c, Variant &r_dst) {
if (a.type!=b.type) {
if(a.is_num() && b.is_num()) {
real_t va=a;
real_t vb=b;
r_dst=va + vb * c;
} else {
r_dst=a;
}
return;
}
switch(a.type) {
case NIL: { r_dst=Variant(); } return;
case INT:{
int va=a._data._int;
int vb=b._data._int;
r_dst=int(va + vb * c + 0.5);
} return;
case REAL:{
double ra=a._data._real;
double rb=b._data._real;
r_dst=ra + rb * c;
} return;
case VECTOR2:{ r_dst=*reinterpret_cast<const Vector2*>(a._data._mem)+*reinterpret_cast<const Vector2*>(b._data._mem)*c; } return;
case RECT2:{
const Rect2 *ra = reinterpret_cast<const Rect2*>(a._data._mem);
const Rect2 *rb = reinterpret_cast<const Rect2*>(b._data._mem);
r_dst=Rect2(ra->pos + rb->pos * c, ra->size + rb->size * c);
} return;
case VECTOR3:{ r_dst=*reinterpret_cast<const Vector2*>(a._data._mem)+*reinterpret_cast<const Vector2*>(b._data._mem)*c; } return;
case _AABB:{
const AABB *ra = reinterpret_cast<const AABB*>(a._data._mem);
const AABB *rb = reinterpret_cast<const AABB*>(b._data._mem);
r_dst=AABB(ra->pos + rb->pos * c, ra->size + rb->size * c);
} return;
case COLOR:{
const Color *ca = reinterpret_cast<const Color*>(a._data._mem);
const Color *cb = reinterpret_cast<const Color*>(b._data._mem);
float r = ca->r + cb->r * c;
float g = ca->g + cb->g * c;
float b = ca->b + cb->b * c;
float a = ca->a + cb->a * c;
r = r > 1.0 ? 1.0 : r;
g = g > 1.0 ? 1.0 : g;
b = b > 1.0 ? 1.0 : b;
a = a > 1.0 ? 1.0 : a;
r_dst=Color(r, g, b, a);
} return;
default:{ r_dst = c<0.5 ? a : b; } return;
}
}
void Variant::interpolate(const Variant& a, const Variant& b, float c,Variant &r_dst) {
if (a.type!=b.type) {

View file

@ -768,6 +768,10 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
t.scale.x=0;
t.scale.y=0;
t.scale.z=0;
Variant value = t.node->get(t.property);
value.zero();
t.node->set(t.property, value);
}
@ -777,11 +781,9 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
Quat empty_rot;
int total = 0;
while(anim_list) {
if (!anim_list->animation.is_null() && !anim_list->skip) {
++total;
//check if animation is meaningful
Animation *a = anim_list->animation.operator->();
@ -816,8 +818,9 @@ void AnimationTreePlayer::_process_animation(float p_delta) {
case Animation::TYPE_VALUE: { ///< Set a value in a property, can be interpolated.
if (a->value_track_is_continuous(tr.local_track)) {
Variant value = a->value_track_interpolate(tr.local_track,anim_list->time);
tr.track->node->set(tr.track->property,value);
Variant blended, value = a->value_track_interpolate(tr.local_track,anim_list->time);
Variant::blend(tr.track->node->get(tr.track->property),value,blend,blended);
tr.track->node->set(tr.track->property,blended);
} else {
List<int> indices;