Merge pull request #64408 from aaronfranke/3.x-fix-camera-size-doc
[3.x] Fix incorrect Camera3D size documentation
This commit is contained in:
commit
399b9d056f
1 changed files with 1 additions and 1 deletions
|
@ -179,7 +179,7 @@
|
|||
The camera's projection mode. In [constant PROJECTION_PERSPECTIVE] mode, objects' Z distance from the camera's local space scales their perceived size.
|
||||
</member>
|
||||
<member name="size" type="float" setter="set_size" getter="get_size" default="1.0">
|
||||
The camera's size measured as 1/2 the width or height. Only applicable in orthogonal and frustum modes. Since [member keep_aspect] locks on axis, [code]size[/code] sets the other axis' size length.
|
||||
The camera's size in meters measured as the diameter of the width or height, depending on [member keep_aspect]. Only applicable in orthogonal and frustum modes.
|
||||
</member>
|
||||
<member name="v_offset" type="float" setter="set_v_offset" getter="get_v_offset" default="0.0">
|
||||
The vertical (Y) offset of the camera viewport.
|
||||
|
|
Loading…
Reference in a new issue