diff --git a/doc/classes/DisplayServer.xml b/doc/classes/DisplayServer.xml index 4081afa13f2..1a3a63e758d 100644 --- a/doc/classes/DisplayServer.xml +++ b/doc/classes/DisplayServer.xml @@ -1633,14 +1633,17 @@ Maximized window mode, i.e. [Window] will occupy whole screen area except task bar and still display its borders. Normally happens when the minimize button is pressed. - Full screen window mode. Note that this is not [i]exclusive[/i] full screen. On Windows and Linux (X11), a borderless window is used to emulate full screen. On macOS, a new desktop is used to display the running project. - Regardless of the platform, enabling full screen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=$DOCS_URL/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling full screen mode. + Full screen mode with full multi-window support. + Full screen window cover the entire display area of a screen, have no border or decorations. Display video mode is not changed. + [b]Note:[/b] Regardless of the platform, enabling full screen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=$DOCS_URL/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling full screen mode. - Exclusive full screen window mode. This mode is implemented on Windows and macOS only. On other platforms, it is equivalent to [constant WINDOW_MODE_FULLSCREEN]. - [b]On Windows:[/b] Only one window in exclusive full screen mode can be visible on a given screen at a time. If multiple windows are in exclusive full screen mode for the same screen, the last one being set to this mode takes precedence. - [b]On macOS:[/b] Exclusive full-screen mode prevents Dock and Menu from showing up when the mouse pointer is hovering the edge of the screen. - Regardless of the platform, enabling full screen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=$DOCS_URL/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling full screen mode. + A single window full screen mode. This mode has less overhead, but only one window can be open on a given screen at a time (opening a child window or application switching will trigger a full screen transition). + Full screen window cover the entire display area of a screen, have no border or decorations. Display video mode is not changed. + [b]On Windows:[/b] Depending on video driver, full screen transition might cause screens to go black for a moment. + [b]On macOS:[/b] Exclusive full screen mode prevents Dock and Menu from showing up when the mouse pointer is hovering the edge of the screen. + [b]On Linux (X11):[/b] Exclusive full screen mode bypasses compositor. + [b]Note:[/b] Regardless of the platform, enabling full screen will change the window size to match the monitor's size. Therefore, make sure your project supports [url=$DOCS_URL/tutorials/rendering/multiple_resolutions.html]multiple resolutions[/url] when enabling full screen mode. The window can't be resizing by dragging its resize grip. It's still possible to resize the window using [method window_set_size]. This flag is ignored for full screen windows. diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp index ec6947e180c..9af22060158 100644 --- a/platform/linuxbsd/x11/display_server_x11.cpp +++ b/platform/linuxbsd/x11/display_server_x11.cpp @@ -1582,7 +1582,7 @@ void DisplayServerX11::_update_size_hints(WindowID p_window) { xsh->width = wd.size.width; xsh->height = wd.size.height; - if (window_mode == WINDOW_MODE_FULLSCREEN) { + if (window_mode == WINDOW_MODE_FULLSCREEN || window_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) { // Do not set any other hints to prevent the window manager from ignoring the fullscreen flags } else if (window_get_flag(WINDOW_FLAG_RESIZE_DISABLED, p_window)) { // If resizing is disabled, use the forced size @@ -1949,7 +1949,7 @@ void DisplayServerX11::_validate_mode_on_map(WindowID p_window) { // Check if we applied any window modes that didn't take effect while unmapped const WindowData &wd = windows[p_window]; if (wd.fullscreen && !_window_fullscreen_check(p_window)) { - _set_wm_fullscreen(p_window, true); + _set_wm_fullscreen(p_window, true, wd.exclusive_fullscreen); } else if (wd.maximized && !_window_maximize_check(p_window, "_NET_WM_STATE")) { _set_wm_maximized(p_window, true); } else if (wd.minimized && !_window_minimize_check(p_window)) { @@ -2024,7 +2024,7 @@ void DisplayServerX11::_set_wm_minimized(WindowID p_window, bool p_enabled) { wd.minimized = p_enabled; } -void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { +void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled, bool p_exclusive) { ERR_FAIL_COND(!windows.has(p_window)); WindowData &wd = windows[p_window]; @@ -2063,7 +2063,14 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) { // set bypass compositor hint Atom bypass_compositor = XInternAtom(x11_display, "_NET_WM_BYPASS_COMPOSITOR", False); - unsigned long compositing_disable_on = p_enabled ? 1 : 0; + unsigned long compositing_disable_on = 0; // Use default. + if (p_enabled) { + if (p_exclusive) { + compositing_disable_on = 1; // Force composition OFF to reduce overhead. + } else { + compositing_disable_on = 2; // Force composition ON to allow popup windows. + } + } if (bypass_compositor != None) { XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1); } @@ -2109,8 +2116,9 @@ void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) { case WINDOW_MODE_FULLSCREEN: { //Remove full-screen wd.fullscreen = false; + wd.exclusive_fullscreen = false; - _set_wm_fullscreen(p_window, false); + _set_wm_fullscreen(p_window, false, false); //un-maximize required for always on top bool on_top = window_get_flag(WINDOW_FLAG_ALWAYS_ON_TOP, p_window); @@ -2143,7 +2151,13 @@ void DisplayServerX11::window_set_mode(WindowMode p_mode, WindowID p_window) { } wd.fullscreen = true; - _set_wm_fullscreen(p_window, true); + if (p_mode == WINDOW_MODE_EXCLUSIVE_FULLSCREEN) { + wd.exclusive_fullscreen = true; + _set_wm_fullscreen(p_window, true, true); + } else { + wd.exclusive_fullscreen = false; + _set_wm_fullscreen(p_window, true, false); + } } break; case WINDOW_MODE_MAXIMIZED: { _set_wm_maximized(p_window, true); @@ -2158,7 +2172,11 @@ DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) c const WindowData &wd = windows[p_window]; if (wd.fullscreen) { //if fullscreen, it's not in another mode - return WINDOW_MODE_FULLSCREEN; + if (wd.exclusive_fullscreen) { + return WINDOW_MODE_EXCLUSIVE_FULLSCREEN; + } else { + return WINDOW_MODE_FULLSCREEN; + } } // Test maximized. diff --git a/platform/linuxbsd/x11/display_server_x11.h b/platform/linuxbsd/x11/display_server_x11.h index c88a6b466aa..1e510d4564c 100644 --- a/platform/linuxbsd/x11/display_server_x11.h +++ b/platform/linuxbsd/x11/display_server_x11.h @@ -159,6 +159,7 @@ class DisplayServerX11 : public DisplayServer { //better to guess on the fly, given WM can change it //WindowMode mode; bool fullscreen = false; //OS can't exit from this mode + bool exclusive_fullscreen = false; bool on_top = false; bool borderless = false; bool resize_disabled = false; @@ -283,7 +284,7 @@ class DisplayServerX11 : public DisplayServer { bool _window_minimize_check(WindowID p_window) const; void _validate_mode_on_map(WindowID p_window); void _update_size_hints(WindowID p_window); - void _set_wm_fullscreen(WindowID p_window, bool p_enabled); + void _set_wm_fullscreen(WindowID p_window, bool p_enabled, bool p_exclusive); void _set_wm_maximized(WindowID p_window, bool p_enabled); void _set_wm_minimized(WindowID p_window, bool p_enabled);